In this update15
Full notes
Full Starcade FACTIONS update
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What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Store
- Events
Starcade FACTIONS changes
In update v0.87 - Strategic Aggression, we’ve focused on making battles more strategic, reactive, and rewarding, while also adding new progression and customization systems outside of combat.
⚔️ Combat Changes
▪ Counter-Attacks (New Core Mechanic)
All offensive ships now counter-attack when targeted. If you strike a ship, it will fire back immediately during that same turn. This adds higher risk and deeper planning to each move.
▪ Weapon Triangle System
We’ve introduced a new advantage triangle between Bruisers, Fighters, and Splitters.
Fighters beat Splitters
Splitters beat Bruisers
Bruisers beat Fighters
Attacking with a type advantage now applies bonus damage.
▪ Drone Rework – Hijack Mechanic
Drones have been reworked. Instead of buffing allies, Drones now hijack enemy ships, flipping them to your side. A powerful tool when timed correctly.
▪ Flagship Rework – Defensive Blast
Flagships now have a strong offensive blast ability, giving them offensive utility and changing how they’re used on the battlefield.
▪ UI & Visual Enhancements
Ongoing improvements to battle visual feedback, FX polish, and clarity of attack indicators.
See hit points to observe how much damage a ship took and delivered
🌌 Out-of-Battle Features
▪ Ship Proficiency & Rewards
Play with specific ships to increase their proficiency level, unlocking cosmetics and rewards over time.
▪ Faction-Specific Loadouts & Challenges
Each faction now includes its own challenge path and action card loadout, allowing players to better understand their strategic identity.
▪ Ship Customization Updates
Expanded customization options are now available, letting players personalize their fleets visually.
▪ Cosmetic Storefront (No Pay-to-Win)
You can now spend earned in-game credits to unlock skins and other visual upgrades. No battle advantages—just style.
🔧 Gameplay Adjustments
Seeker movement range greatly increased
Sniper base damage reduced
Bruiser, Sniper, Fighter, and Splitter all received health buffs
- Astar AllianceDecreased number of Builders and reduced starting moves
Vampire and One Shot maps have been removed from the current rotation
🛠 Key Bug Fixes
Bruisers were attacking in a full circle—instead of just left and right. This has been fixed.
Action Cards sometimes appeared upside down
Disrupt effect was not consistently preventing movement—now it does
Primo Bruiser model was incorrectly spawning instead of Builders
Turn Timer would occasionally bug during multiplayer
Customization thruster textures were displaying incorrectly
Mobile thruster effects were missing in gameplay—now restored
Action Cards could still be used after turns had ended—this is now fixed
Player profile name and character sometimes failed to display in multiplayer
Level of Detail (LOD) models were too low-resolution on mobile—adjusted
Tutorial flow could break if Action Cards were played out of sequence
💬 We Want Your Feedback
We’re actively shaping Starcade FACTIONS based on your input. Tell us what you’d like to see next on our Discord or Steam forums.
Thanks for playing—and see you in the next battle!
💖 Starry Aerie & 🚀 the Starcade Arcade Dev Team
Source
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