Full notes
Full Starblast: 3D Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Starblast: 3D Wars changes
An update has been released. The following changes have been made:
The framerate will no longer drop horrifically when a group of enemies have been killed. Unfortunately the Core (multiplier pickup) had to be modified to not use particles, as the setting up of said particles caused a noticeable drop in frames.
The seeker (cyan enemy) now has a unique model to be visually distinguishable from the yellow chaser aside from color.
The starting spawn rate for Scorpion has been significantly increased. The roster for enemies you can encounter in scorpion has been increased as well.
The spawn rate decreases less on death.
The Post-Game Menu is loaded sooner after a game over is triggered.
Spawn markers now have a shorter timer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
