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Steam News26 September 20241y ago

Starbase Test Universe Update 26.9.2024 - STU Build 1000059

Shadowrealm workaround implemented. - Improvements made to the limiting of initial connection amounts present in previous implementations as well.

Full notes

Full Starbase update

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What changed

2 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
  • Performance
addedShadowrealm workaround implemented. - Improvements made to the limiting of initial connection amounts present in previous implementations as well. - We can now configure this limit serverside without patching, so it can be changed on the fly if necessary. - There will be a new Shadowrealm community test soon, see a post about it in discord later.
fixedFixed Siege panels to correctly check player's Navigation Chips for Siegeable stations around a 200km radius of the coordinates, instead of players having to visit faraway stations in the same session to be able to Siege them.
fixedFixed a station content client crash when deleting station blueprints

Starbase changes

addedShadowrealm workaround implemented. - Improvements made to the limiting of initial connection amounts present in previous implementations as well. - We can now configure this limit serverside without patching, so it can be changed on the fly if necessary. - There will be a new Shadowrealm community test soon, see a post about it in discord later.
fixedFixed Siege panels to correctly check player's Navigation Chips for Siegeable stations around a 200km radius of the coordinates, instead of players having to visit faraway stations in the same session to be able to Siege them.
fixedFixed a station content client crash when deleting station blueprints
  • Shadowrealm workaround implemented. - Improvements made to the limiting of initial connection amounts present in previous implementations as well. - We can now configure this limit serverside without patching, so it can be changed on the fly if necessary. - There will be a new Shadowrealm community test soon, see a post about it in discord later.

  • Station's Class is now shown consistently at stations and via Siege Panels once the whole station is loaded after this patch.

  • Fixed Siege panels to correctly check player's Navigation Chips for Siegeable stations around a 200km radius of the coordinates, instead of players having to visit faraway stations in the same session to be able to Siege them.

  • Fixed a station content client crash when deleting station blueprints

Source

Steam News / 26 September 2024

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