Full notes
Full Starbase update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Starbase changes
Shadowrealm workaround implemented. - Improvements made to the limiting of initial connection amounts present in previous implementations as well. - We can now configure this limit serverside without patching, so it can be changed on the fly if necessary. - There will be a new Shadowrealm community test soon, see a post about it in discord later.
Station's Class is now shown consistently at stations and via Siege Panels once the whole station is loaded after this patch.
Fixed Siege panels to correctly check player's Navigation Chips for Siegeable stations around a 200km radius of the coordinates, instead of players having to visit faraway stations in the same session to be able to Siege them.
Fixed a station content client crash when deleting station blueprints
Source
Changelog.gg summarizes and formats this update. How we read updates.
