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Steam News2 December 201015y ago

Star Wolves 3: Civil War Update Released

Updates to Star Wolves 3: Civil War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Mission USS The bug with the unperformed quests fixed.

Full notes

Full Star Wolves 3: Civil War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions0 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
fixedMission USS The bug with the unperformed quests fixed.
fixedMission A Chance To Earn A Living fixed: The trap after the encounter with MSF will be eliminated, Alex will return after the elimination.
fixedMission Empire's Aides: The departure from the MSF storyline to the Alex’ storyline fixed.
fixedMission InoCo Mystery: SAM's ship fixed.
fixedMission Artifact of the Precursors The situation with the pickup of artifacts in the first point of the route fixed, now it is enough to pick up any of the artifacts to launch the script.
addedAdditional lock was added to prevent arbitrary visiting of star systems available only according to the storyline.

Star Wolves 3: Civil War changes

fixedMission USS The bug with the unperformed quests fixed.
fixedMission A Chance To Earn A Living fixed: The trap after the encounter with MSF will be eliminated, Alex will return after the elimination.
fixedMission Empire's Aides: The departure from the MSF storyline to the Alex’ storyline fixed.
fixedMission InoCo Mystery: SAM's ship fixed.
fixedMission Artifact of the Precursors The situation with the pickup of artifacts in the first point of the route fixed, now it is enough to pick up any of the artifacts to launch the script.

Updates to Star Wolves 3

Civil War have been released. The updates will be applied automatically when your Steam client is restarted.

The major changes include

  • Mission USS The bug with the unperformed quests fixed.

  • Mission A Chance To Earn A Living fixed: The trap after the encounter with MSF will be eliminated, Alex will return after the elimination.

  • Mission Empire's AidesThe departure from the MSF storyline to the Alex’ storyline fixed.
  • Mission InoCo MysterySAM's ship fixed.
  • Mission Artifact of the Precursors The situation with the pickup of artifacts in the first point of the route fixed, now it is enough to pick up any of the artifacts to launch the script.

  • Additional lock was added to prevent arbitrary visiting of star systems available only according to the storyline.

  • The description of the System Firmware Mk 3 fixed.

  • Some dead merchant will not talk after his death.

  • A new file type was added: FILETYPE MODDING. This file type works with the same data as FILETYPE DYNAMIC, but there is no need to use an encryptor for it. In this way the originally encrypted text will work and modders will receive a convenient and customized means for creating their own dialogues, messages, and other contents for their mods. All of these will work in coordination with the game engine using its rules and will not result in difficulties and errors while creating game mods.

  • Multiple misprints and spelling errors in the game texts fixed.

Source

Steam News / 2 December 2010

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