Full notes
Full Star Witch update
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Repeated intro
Greetings adventurers,
What changed
- Gameplay
- Balance
- Maps
Star Witch changes
After years of development, I am excited to announce that the first public demo for Star Witch is nearly ready.
Star Witch is a VR fantasy RPG where you will explore the world of Lunaris, battle monsters, complete quests, discover powerful equipment, and master magical abilities through an immersive wand-casting system.
In the demo, you will:
Create your character using class presets or custom stat allocation. Over 324,000 unique class combos
Explore the opening region of the world
Venture into the Goblin Tomb dungeon
Fight goblins, undead, and dangerous spellcasters
Collect weapons, armor, food, and treasure
Learn your first wand spell and begin your magical journey
Whether you prefer sword and shield combat, powerful magic, or exploring every hidden corner of the world, the demo offers a first look at the adventure that awaits.
Star Witch has been a passion project built by a solo developer, and I can't wait to finally place it in the hands of players.
Thank you for following the journey so far. More details, screenshots, and a release date for the demo will be announced soon.
Wishlist Star Witch and prepare to enter the world of Lunaris.
The witches are waiting.
Known bugs:
Looting items from chests grants EXP!
Quests can be completed but not turned in
The small wooden shield is showing in the inventory as an empty item.
Yellow squatch is showing as a potato
All apples are showing as green apples
Gloves are not being shown as equipped when changing maps
Production plan:
Ice witch quest line
Weapon/armor crafting
potion mixing
cooking
Blood witch quest line
Weapon enchanting
Star witch quest line
SIde quests
Source
Changelog.gg summarizes and formats this update. How we read updates.
