Full notes
Full STAR WARS Jedi: Fallen Order™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
STAR WARS Jedi: Fallen Order™ changes
For more details, go HERE.
General
New Journey + added
Unlocked after beating the game
All cosmetic unlocks are carried over
All lightsaber colours are available from the start
Exclusive dark side-themed cosmetics available in NJ+
Meditation Training game modes added as part of NJ+
Combat Challenges - Wave-based game modes to fight against preset enemies
Battle Grid - Sandbox-style game mode for players to make their own encounters
Cosmetic rewards for BD-1
Accessibility
Button-mashing quick-time events can now be skipped
Needing to hold the Climb button can now be disabled
Holding a button to confirm/interact with something can be changed to a button press
Text size scaling options have been added
Bug Fixes and Tweaks
Improved transitions between parry and block animations
The Bog Rats on Bogano were sometimes floating. They should now be more grounded.
Improved the transitions into and out of jumping and double jumping
Fixed the issue where Cal could get stuck in an endless falling loop during air attacks
Fixed the issue that would prevent Cal from progressing his journey when a Bounty Hunter would show up
Improved overall responsiveness of gameplay and the reliability of actions based on player feedback
Source
Changelog.gg summarizes and formats this update. How we read updates.
