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Steam News26 September 20178y ago

Patchnote 1.2

Hello everyone ! We decided to release another huge patch to improve our game based on your feedbacks ! Thanks for your interest in Star Waker, and thanks for helping us improve it !

Full notes

Full Star Waker update

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Repeated intro

Hello everyone ! We decided to release another huge patch to improve our game based on your feedbacks ! Thanks for your interest in Star Waker, and thanks for helping us improve it !

Patch

- A warning about the amount of Death Rays available during the fight against the Chronos has been added. - The dialogs unlocked in the "Talk" menu are now available even if the "Skip all text" option is active. - A timer has been added. - Some buttons got a bigger hitbox to make them more easily clickable. - Improvement of the feedbacks about enemies knocked back. - Blackguards can't be knocked back anymore. - Some information about the points unlocked during the Chronos level has been added. - You can now restart boss fights in front of the boss without having to go through the enemy waves preceding it. - Another Dash configuration has been added for keyboard users (you can now dash toward your cursor). - The Asclpius' hitpoints were fixed. - Warnings announcing the incoming enemy waves have been added. - The ending sequence has been upgraded with new assets. - A visual feedback has been added to the dash. - A glow has been added to the bullets. - We added more explosions.

Bugfix

- A strange behavior that occured when facing the Furfur as the Megaera has been corrected. - Vons now blink when damaged. - A bug on the Death Rays on the Chronos level has been fixed. - An unexpected behavior of some of the Megaera's skills when the game is paused has been fixed. - The credits have been fixed. - Spotters now aim correctly after having been hacked. - The names of some achievements have been modified. - An issue with the visual aspect of some planet rings has been corrected. - An issue with the Somnus' dashes has been corrected. - The overall spelling of the game has been improved. - A graphical glitch that occured in some dialogs has been corrected. - Navigation in the menus when using a gamepad has been improved. - The "skip all text" option has been corrected. - Every bonus levels now finish as expected. Thanks again everyone !

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedHello everyone ! We decided to release another huge patch to improve our game based on your feedbacks ! Thanks for your interest in Star Waker, and thanks for helping us improve it ! Patch : - A warning about the amount of Death Rays available during the fight against the Chronos has been added. - The dialogs unlocked in the "Talk" menu are now available even if the "Skip all text" option is active. - A timer has been added. - Some buttons got a bigger hitbox to make them more easily clickable. - Improvement of the feedbacks about enemies knocked back. - Blackguards can't be knocked back anymore. - Some information about the points unlocked during the Chronos level has been added. - You can now restart boss fights in front of the boss without having to go through the enemy waves preceding it. - Another Dash configuration has been added for keyboard users (you can now dash toward your cursor). - The Asclpius' hitpoints were fixed. - Warnings announcing the incoming enemy waves have been added. - The ending sequence has been upgraded with new assets. - A visual feedback has been added to the dash. - A glow has been added to the bullets. - We added more explosions. Bugfix : - A strange behavior that occured when facing the Furfur as the Megaera has been corrected. - Vons now blink when damaged. - A bug on the Death Rays on the Chronos level has been fixed. - An unexpected behavior of some of the Megaera's skills when the game is paused has been fixed. - The credits have been fixed. - Spotters now aim correctly after having been hacked. - The names of some achievements have been modified. - An issue with the visual aspect of some planet rings has been corrected. - An issue with the Somnus' dashes has been corrected. - The overall spelling of the game has been improved. - A graphical glitch that occured in some dialogs has been corrected. - Navigation in the menus when using a gamepad has been improved. - The "skip all text" option has been corrected. - Every bonus levels now finish as expected. Thanks again everyone !

Source

Steam News / 26 September 2017

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