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Steam News11 August 202510mo ago

August Updates (last update: August 14)

Patch 2.2.1f Base Game Improved collider on the Leviathan, which should diminish the AI getting stuck. Auto-Save no longer triggers when there is a battle fleet attacking the sector.

In this update4

Full notes

Full Star Valor update

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What changed

14 fixes4 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedPatch 2.2.1fImproved collider on the Leviathan, which should diminish the AI getting stuck.
removedPatch 2.2.1fAuto-Save no longer triggers when there is a battle fleet attacking the sector.
changedPatch 2.2.1fAI Traders will now avoid selling items to overstocked stations.
changedPatch 2.2.1fAsteroid resource tooltip (from activating an Asteroid Analyzer or Builder Module) now shows up at the top of the screen.
changedPatch 2.2.1fSlightly increased Children of Terra presence in the galaxy (on galaxy generation only).
fixedPatch 2.2.1fFixed credit loot from certain stations (turrets especially) being too high.

Star Valor changes

changedImproved collider on the Leviathan, which should diminish the AI getting stuck.
removedAuto-Save no longer triggers when there is a battle fleet attacking the sector.
changedAI Traders will now avoid selling items to overstocked stations.
changedAsteroid resource tooltip (from activating an Asteroid Analyzer or Builder Module) now shows up at the top of the screen.
changedSlightly increased Children of Terra presence in the galaxy (on galaxy generation only).

Patch 2.2.1f

Base Game

  • Improved collider on the Leviathan, which should diminish the AI getting stuck.

  • Auto-Save no longer triggers when there is a battle fleet attacking the sector.

  • AI Traders will now avoid selling items to overstocked stations.

  • Sectors now level up in half the speed and only do so when the player reaches level 10.

  • Asteroid resource tooltip (from activating an Asteroid Analyzer or Builder Module) now shows up at the top of the screen.

  • Slightly increased Children of Terra presence in the galaxy (on galaxy generation only).

  • Fixed credit loot from certain stations (turrets especially) being too high.

  • Fixed civilians not hitting marauders.

BASE BUILDING DLC

  • Building stations now snap to a 4x4 units grid. You can toggle on/off showing the grid and snapping to it.

  • Added more information when building stations: a ring showing the collision/docking range, colliding objects are colored in red, and a message shows when you don't have materials or the base requires clear space or big asteroids.

  • Stations like factories and labs can now be build on big asteroids, Agristations no longer require docking space when building.

  • Stations now start with +250 HP but gain a bit less per level (20 times its size, instead of 25).

  • Added warning before dismantling a station with items on it.

  • Agristations upkeep is now -80% instead of -100%.

  • Fixed repairing on player stations not being free as intended.

  • Fixed Market BUG for Lithium, Titanium and Iridiun.

  • Fixed another "capture a civilian quest" BUG instance, on Station Defense Mode.

  • Fixed quest to Boost a Mining Station completing without consuming the item.

Patch 2.2.1g

Base Game

  • Fixed not being able to hail mercenaries that are repairing you.

  • Fixed population in Asteroid Rush sectors increasing.

  • Fixed (another) BUG that caused certain stations spawning too close or inside asteroid "walls".

  • Fixed pirate bases being hostile during 'Going with the Pirates' mission.

  • Fixed cargo space bonus from Relaxed Mode not applying to fleet ships.

  • Fixed Tinhead Workshops not selling blueprints.

BASE BUILDING DLC

  • Added optional production limit to stations.

  • Fixed stations not updating model correctly after finishing construction.

  • Fixed NPCs or fleet members buying ammo or drone parts from stations without those in stock.

Source

Steam News / 11 August 2025

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