Star Trek Online
Steam News 26 February 20262mo ago

Patch Notes for 2/26/26

In response to some release bugs found in the Aetherian Concordium Lockbox, all players will be able to claim a special compensation package from the Zen Store (in the "Promotions" tab) starting today at 10am PT. This w…

Update log

Full Star Trek Online update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes3 additions3 changes2 removals
  • Store
  • Events
  • Fixes
  • Gameplay
  • Balance
changedIn response to some release bugs found in the Aetherian Concordium Lockbox, all players will be able to claim a special compensation package from the Zen Store (in the "Promotions" tab) starting today at 10am PT. This will be available only for a limited time and may only be claimed once per account. It contains 10x Master Keys, 2x Ultimate Tech Upgrades, as well as account-bound versions of each of the following:
changed1x Reward Pack containing "All Aspects Accounted For" Space Trait Unlock Token
addedThe previously missing items have been added to the Lockbox. Additionally, we are going to unbind all character bound Aetherian Kit Frames with this patch.
fixedGeneralResolved a potential progression blocker in the episode during the hangar sequence with Dax, which could occur if all enemies were defeated instantly upon exiting the cutscene.
addedGeneralAdded a console in the corridor preceding the Core Room to prevent progression stall. This console only becomes visible and interactable once progress is made inside the Core Room.
addedGeneralElite Hazard Team Personal Shield : Added the missing modifier for the Epic quality tier.

In response to some release bugs found in the Aetherian Concordium Lockbox, all players will be able to claim a special compensation package from the Zen Store (in the "Promotions" tab) starting today at 10am PT. This will be available only for a limited time and may only be claimed once per account. It contains 10x Master Keys, 2x Ultimate Tech Upgrades, as well as account-bound versions of each of the following:

  • 1x Reward Pack containing "All Aspects Accounted For" Space Trait Unlock Token

  • Aetherian Concordium Vanity Shield

The previously missing items have been added to the Lockbox. Additionally, we are going to unbind all character bound Aetherian Kit Frames with this patch.

General

  • Resolved a potential progression blocker in the episode during the hangar sequence with Dax, which could occur if all enemies were defeated instantly upon exiting the cutscene.

  • Added a console in the corridor preceding the Core Room to prevent progression stall. This console only becomes visible and interactable once progress is made inside the Core Room.

  • Elite Hazard Team Personal ShieldAdded the missing modifier for the Epic quality tier.
  • NX GrapplerRemoved the Starfleet Allegiance requirement from the non-dynamic NX Grappler, allowing it to be equipped on all ships. Additionally, you can no longer equip both versions of the item simultaneously.
  • Fixed a bug that was causing the Scimitar's Battle Cloak to not trigger certain effects on expiration, if the ship had the "Singularity Distributor Unit" console equipped.

  • Fixed a typo in the description of the Orb of Possibilities.

  • Fixed a bug that was preventing the item "Promotional Master Key" (included in many Store Bundles) from automatically opening to grant one Master Key.

    • If you have copies of this item in your inventory, use the Right-Click context menu and choose "Use" to force them to become usable Master Keys.

  • The pet construct summoned from the kit module “Gleaming the Cube” is no longer able to use the ability “Claim Construct”.

  • Empersa Alliance MW Juggernaut:

    • Added the missing Alliance Cloaking Device.

    • Updated the Reward Pack description to accurately reflect the Starship Trait's duration (60 Seconds).

    • Resolved a visual issue that prevented several decals from appearing on the ship's lower hull.

  • “Belly of the Beast" TFO:

    • Adjusted console collision bounds to ensure characters of smaller statures can reliably interact with them.

    • Interacting with the consoles to ask for aid from other players will now count toward the interaction requirements for determining potential AFK Penalties. (It previously did not.)

    • Slightly reduced the reach of the Apex’s Backhand attack, which he used to attack players during his roaming phases.

  • “Devil’s Heart” TFO:

    • Requirements to avoid AFK Penalty in this TFO have been made slightly stricter.

Source

Steam News / 26 February 2026

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