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- Star Trek: Infinite
Dev Log #12 - All Good Things...
Stardate: 23954.9 As we are wrapping up this year, we are also capping off the weekly patches. Last week's 1.0.7 patch was our last planned weekly patch for this year. With the patch we closed off our top rated bugs and…
Event9 changesGameplay - Star Trek: Infinite
1.0.7 Patch Notes
Errata One of the patch notes (now struck through) has been changed to the following: The "Shut Up, Wesley!" event can now only spawn after the player has built the Enterprise. Hello everyone, Another week of updates co…
Event25 changesFixGameplay - Star Trek: Infinite
Patch 1.0.6 hotfix 2
Rules of engagement for cloaked ships fixed to prevent infinite standoff
Announcement1 changeFix - Star Trek: Infinite
Patch 1.0.6 hotfix 1
Science points are no longer required to Start research special projects, only complete them Nausicaans no longer have closed borders and are now also hostile UFP Reform the Chapters Mission node no longer requires cons…
Announcement3 changesGameplay - Star Trek: Infinite
1.0.6 Patch Notes
Hello all, we are here to bring you this week's Patch Notes. I am happy to report that Font Scaling is now out of our testing branch and live with this patch. If you ever had issues with playing on a 4K or above, you sh…
Event33 changesFixGameplay - Star Trek: Infinite
Dev Log #11 - Fascination
Stardate 23916.5 As the leaves change color, and light snow starts to fall, some of you are gathering around for a time of gratitude. It is a moment to reflect on the voyages we’ve shared in the expansive universe that…
Patch notes2 changesBalanceGameplay - Star Trek: Infinite
Patch 1.0.5 Hotfix 1
We Identified the cause of a frequent but elusive mid game crash and uploaded a fix for it. Additionally we fixed a problem with our debug information that allows us to better address issues like this if they get report…
Announcement1 changeFixWorkshop - Star Trek: Infinite
Updates & 1.0.5 Patch Notes
Hello all, I am here to bring you this weeks Patch Notes. We are working in an upgrade to the game's font to be more scalable and better readable in higher resolutions, unfortunately it is by necessity a little bigger t…
Event34 changesFixGameplay - Star Trek: Infinite
Dev Log 10: Engage!
Stardate 23878.1 Hello and welcome! Today we are going to lean into a more practical approach to our dev diary, as the stars align, we are looking at what is happening next Tuesday, when we explore some community engage…
Patch notes2 changesFixUI/audio - Star Trek: Infinite
1.0.4 Patch Notes
Stardate 23870.4 Hello everyone, It's Tuesday and once more we are here with our weekly patch. Still not done though, and will be back next week with more fixes and updates. MAC Game will no longer crash after a Minor…
Event48 changes1 numericFix - Star Trek: Infinite
Dev Log #9 - Heghlu'meH QaQ jajvam
Stardate 23861.7 One of the best parts of the Deluxe Edition (and pre-order if you got that) is the Klingon Advisor VO Pack. During launch there was a lot of confusion about what this was. Several outlets said it was a…
Patch notes7 changesUI/audioGameplay - Star Trek: Infinite
1.0.3 Patch Notes
Hello everyone, It's Tuesday and once more we are here with our weekly patch. We are still working to fix issues, but these are the ones that have been added to this week's patch. Sync & Save Save games will now remembe…
Security28 changesFixGameplay - Star Trek: Infinite
Star Trek: Infinite - Dev Log #8 - Beyond the Nexus
At Star Trek: Infinite, we have a profound appreciation for user modding and the countless mods crafted for our game. Today, we're excited to shine a spotlight on some standout examples that can further enrich your Star…
Announcement7 changesBalanceMaps - Star Trek: Infinite
Patch-1.0.2 - Hotfix 1 - High Res UI Scaling
Removed the effects of automatic resolution scaling for resolutions above 1920x1080. That change was intended only for lower resolutions to ensure UI fits the screen. UI Scaling is still available for all resolutions in…
Announcement3 changesGameplayUI/audio - Star Trek: Infinite
Patch Notes - Update 1.0.2
Bug Fixes Sync & Save Fixed savegame corruption that would happen after winning certain types of war. Ironman mode no longer requires cloud saves. You can also now play Ironman (and therefore unlock achievements) withou…
Event27 changesFixGameplay - Star Trek: Infinite
Dev Log #7 - The Continuing Mission
Dev Log - Stardate 23820.6 The past two weeks have been a whirlwind of activity. From rolling out multiple hotfixes to releasing our patch this Tuesday, our commitment to enhancing the game remains unwavering. While we…
Event5 changesGameplay



