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Steam News20 November 20241y ago

Update #361: Full Circle

Star Traders! Many welcomes to our esteemed Captains, old and new. Whether you are an experienced Star Trader or new to plying the Void we at Trese Brothers appreciate you playing our game.

In this update5

Full notes

Full Star Traders: Frontiers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Store
  • Balance
addedStar Traders! Many welcomes to our esteemed Captains, old and new. Whether you are an experienced Star Trader or new to plying the Void we at Trese Brothers appreciate you playing our game. This week's update is a mix of good and bad news. First, the good news: we've added new exciting components for Cloaking builds and ... we've finished testing the latest Terrox Xeno ship. Let's dig in as we keep balancing out the new cloaking rules, improved rules for transporting xeno artifacts and more.
changedIf you're enjoying the continued stream of updates, improvements and more please take a moment to leave a review!
addedWant to help shape our next game?So many of our updates for Star Traders are based on feedback from you all. But there are limits to what we can do in a game 6 years after its release. Our new tactical heist RPG, Cyber Knights: Flashpoint, is evolving fast in Early Access, with plenty of room for content ideas and shifts in gameplay based on what early players are finding fun.
changedWant to help shape our next game?Join us to make this game another one you’ll be enjoying for years to come. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
addedNew Cargo Holds and More Cloaking OptionsWe have added new large slot Cargo Holds that are competitive with standard cargo holds and provide cloaking and Escape bonuses for ship encounters and combat. These new holds are very useful for Merchants attempting to avoid interdiction, or Smugglers looking to avoid everyone and help provide new paths for your ship to achieve high cloaking without sacrificing all your smaller slots.
addedNew Cargo Holds and More Cloaking OptionsBased on player feedback we've also buffed a few more components by adding Cloaking capabilities. This update rebalanced two Goltha Scanners which are unlocked by the Goltha Tech storyline.
Cloaked Cargo Holds, Comp Level48Cloaked Cargo Holds, Comp Level increased, buff

Star Traders: Frontiers changes

addedStar Traders! Many welcomes to our esteemed Captains, old and new. Whether you are an experienced Star Trader or new to plying the Void we at Trese Brothers appreciate you playing our game. This week's update is a mix of good and bad news. First, the good news: we've added new exciting components for Cloaking builds and ... we've finished testing the latest Terrox Xeno ship. Let's dig in as we keep balancing out the new cloaking rules, improved rules for transporting xeno artifacts and more.
changedIf you're enjoying the continued stream of updates, improvements and more please take a moment to leave a review!
addedSo many of our updates for Star Traders are based on feedback from you all. But there are limits to what we can do in a game 6 years after its release. Our new tactical heist RPG, Cyber Knights: Flashpoint, is evolving fast in Early Access, with plenty of room for content ideas and shifts in gameplay based on what early players are finding fun.
changedJoin us to make this game another one you’ll be enjoying for years to come. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
addedWe have added new large slot Cargo Holds that are competitive with standard cargo holds and provide cloaking and Escape bonuses for ship encounters and combat. These new holds are very useful for Merchants attempting to avoid interdiction, or Smugglers looking to avoid everyone and help provide new paths for your ship to achieve high cloaking without sacrificing all your smaller slots.

Star Traders! Many welcomes to our esteemed Captains, old and new. Whether you are an experienced Star Trader or new to plying the Void we at Trese Brothers appreciate you playing our game. This week's update is a mix of good and bad news. First, the good news: we've added new exciting components for Cloaking builds and ... we've finished testing the latest Terrox Xeno ship. Let's dig in as we keep balancing out the new cloaking rules, improved rules for transporting xeno artifacts and more.

If you're enjoying the continued stream of updates, improvements and more please take a moment to leave a review!

Want to help shape our next game?

So many of our updates for Star Traders are based on feedback from you all. But there are limits to what we can do in a game 6 years after its release. Our new tactical heist RPG, Cyber Knights: Flashpoint, is evolving fast in Early Access, with plenty of room for content ideas and shifts in gameplay based on what early players are finding fun.

Join us to make this game another one you’ll be enjoying for years to come. https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/

New Cargo Holds and More Cloaking Options

We have added new large slot Cargo Holds that are competitive with standard cargo holds and provide cloaking and Escape bonuses for ship encounters and combat. These new holds are very useful for Merchants attempting to avoid interdiction, or Smugglers looking to avoid everyone and help provide new paths for your ship to achieve high cloaking without sacrificing all your smaller slots.

Based on player feedback we've also buffed a few more components by adding Cloaking capabilities. This update rebalanced two Goltha Scanners which are unlocked by the Goltha Tech storyline.

Finally, we've improved the display of Cloaking in the ship status screen so that your rates of cloaking / ship encounter evasion are easier to spot and know.

Dangerous Cargo

Our analysis of the results of recent Cloaking upgrades and player feedback pointed us towards a necessary shift some of othe other encounter rate rules. This week we're releasing a balancing update that further increases the Xeno encounter rate boost when your ship's cargo hold caontains Xeno Artifacts.

Shipper beware - it is as if these artifacts have a way of drawing the xeno from the void. Carrying large numbers of Xeno artifacts is now more dangerous than ever before.

Terrox Deathspear

And back to the bad news: we've finished testing on the newest Terrox Xeno ship, the Terrox Deathspear. This ship was previously very rare but is now ready to go and has been bumped up in the mix to be more common. It is still at around 50% of the occurrence rate of the other standard Terrox ships, so it is still a bit more rare but no longer vanishingly so.

v3.4.17 - #361: Full Circle - 11/20/2024

  • WarningXeno Encounter Rate Boost from Xeno Artifacts Increased! - New Components: Cloaked Cargo Holds, Comp Level 4 to 8 added - Refactors and adds Cloaking to Quad-Goltha Scanner, Redlight Goltha Scanner - Fixes Ship Counters / Cloaking Displays in Ship Status - Balance adjustments for newest Xeno ship, increased encounter rate

Source

Steam News / 20 November 2024

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