Full notes
Full Star Souls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Maps
- Fixes
- Store
Star Souls changes
We polished English localization, all texts localised by native speaker.
Added full Russian localization.
Added new feature AUTOFIRE, it’s enabled by default. It means your ships will automatically fire at the nearest enemy. You can manually designate targets when you have a ship selected. This will engage manual targeting mode, and you must set targets for each ship to fire.
In quests you can use hotkeys on the top of you keyboard (1-9) to choose the dialog options.
DPS of all weapons increased by 10%.
HP and SP of enemy ships balanced.
Art changes in "Order popup" and Galaxy map.
Art fixes in UI and popups.
Added music looping in Main Menu.
Fixed bug when sound settings cannot be saved.
Fixed bug when you sell support ship and items disappear.
Fixed bug when you buy support ship with 3 module slots and all items from Flagship are cloned to this support ship.
Fixed font blurring.
Items descriptions now is divided by effect and features.
When enemy fleet ask of mercy, now you can receive not only goods, by random your ship can be damaged.
Now settings menu and "alert popup" in Main Menu can be closed by clicking Esc buttons in keyboard.
Now when you finish the game all saves will be deleted, and you can’t return to the last sector.
Fixed news sound in some news in the store.
Added all “Crucible” variants to the shop. Damages of player version are nerfed.
Rebalanced missile module "BREAKDOWN Missile Launcher".
Final boss fight rebalanced.
Fixed double clicking bug on some buttons.
Fixed support ship in tutorial when they can be without turrets.
Fixed quest bugs.
We recommend to start a new game so that all changes take effect. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
