Star Sonata 2
Steam News 19 March 20262mo ago

Server/Client Patch – 03/18/2026 – AeonLabs 1.0

[Major Features] Introduced the Ship to Ship Trading system. Introduced the AeonLabs Modular Construction System. Drones & The Engineer class has received a major rework focused on Neurobound drones. [Ship to Ship Tradi…

Update log

Full Star Sonata 2 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes13 additions8 changes3 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Events
  • Compatibility
addedMajor FeaturesIntroduced the Ship to Ship Trading system.
addedMajor FeaturesIntroduced the AeonLabs Modular Construction System.
changedShip to Ship TradingPlayers can now trade items and credits directly between ships in a dedicated UI. This is performed by using the dock keybind while your ships are overlapping with theirs. This must be done while stopped and cannot be done in combat. Items with half lives cannot be traded
addedAeonLabs Modular Construction & DilutionsIntroduced the AeonLabs Modular Construction System.
addedAeonLabs Modular Construction & DilutionsAdded new AeonLabs station components, blueprint packs, extractors, Command & Control kits, and construction items.
addedAeonLabs Modular Construction & DilutionsAeonLabs blueprint packs have been added to all tech 12 and above player obtainable station kits.

[Major Features]

  • Introduced the Ship to Ship Trading system.

  • Introduced the AeonLabs Modular Construction System.

  • Drones & The Engineer class has received a major rework focused on Neurobound drones.

[Ship to Ship Trading]

  • Players can now trade items and credits directly between ships in a dedicated UI.

    • This is performed by using the dock keybind while your ships are overlapping with theirs. This must be done while stopped and cannot be done in combat.

    • Items with half lives cannot be traded

[AeonLabs Modular Construction & Dilutions]

  • Introduced the AeonLabs Modular Construction System.

  • Added new AeonLabs station components, blueprint packs, extractors, Command & Control kits, and construction items.

  • AeonLabs blueprint packs have been added to all tech 12 and above player obtainable station kits.

  • Common augmenters can now be dissolved into Dilutions, displaying their outputs directly on the item. This is done by selecting then opening the context menu on any number of common augmenters while docked, then selecting the new "dissolve" option. This is cannot be reversed.

  • Pre-installed blueprints for drones constructed from industrial commodities have been moved to be held within the technology tree of the AeonLabs system.

  • The blueprints to build X/Y/Z gear on stations using Industrial commodities that came pre-installed on most station kits have been removed.

[Drone & Engineer Revamp]

  • Added the Neurobound Drone system allowing drones to be modified with selectable mods.

    • This is performed by opening a context while selecting a single drone while docked, then using the neurobind option.

  • Added three new drone skills:

    • Insatiable

    • Watchful

    • Fortified

  • Different drone mods now apply different fractions of these skills.

  • Drone duration and charge times have been reworked.

    • Drone duration is drastically lower, and drone charge time is drastically faster.

  • Drone skills can now be trained up through The Acropolis, Platonic Academy, Olympus Entrance, Lyceum Research Concourse, and Paxian Foothold.

  • Added Honorary Doctorates and a related turn-in mission in Platonic Academy.

    • Some Tech 23 blueprints have been tagged appropriately so that they can be turned in for Honorary Doctorates.

  • Nanobot Repair Drone has been removed.

  • A, temporary, free Augmenter Reset has been added to Lush Incision in Shadow that is available for all players. This will be removed at the end of the universe following this current universe at the time this blog post is released.

  • Engineer class 1 now allows engineer to scoop drones they tractor regardless of distance.

  • Engineer class 1 now allows engineer to repair drones at all time while out of combat.

  • The Advanced class subskill "electrical engineer" no longer increases drone charge rate.

[Client Changes]

  • Fixed buff icons displaying vertically on userbases. (Requires client update.)

  • Improved hotbar responsiveness when items are added or removed from inventory.

  • The hotbar now considers item mods and equipped state when matching items.

  • Fixed issues with right-click transfer when selecting ships further down the list.

  • Fixed an inventory confirmation issue where inventory changes could cause actions to apply to the wrong item.

  • Improved blueprint load error handling.

  • Added galaxy linking to “base under attack” team chat alerts.

  • Galaxy names in mission completion messages now convert into autopilot links correctly.

  • Fixed galaxy linking in mission event messages.

  • Fixed action bar compatibility with the live server.

  • Added three new content guide entries:

    • Anatolia: Exchanging Crests

    • Anatolia: Gathering Influence

    • Anatolia: Call to Arms Surge Event

[Item Changes]

  • Weapons with Splash and AoE On Hit effects do 20% more damage, and the range of their On Hit effects is 20% larger.

  • The Oppa Stoppa's stats have been changed.

  • Ancient Pax Medals now automatically become Paxian Medallions and the exchange missions at the first Paxius station

Source

Steam News / 19 March 2026

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