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Steam News15 December 20205y ago

Major Update to Star Shaman

Greetings Shaman Here at Lunar Grove we have been circling the galaxy in preparation for your next voyage. We are incredibly grateful for all the initial feedback we received on the game. Please don’t stop sharing.

Full notes

Full Star Shaman update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Shaman

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Maps
addedGenerally, you will see a stronger sense of character progression . Weapons and perks now unlock in the Reliquary during the game instead of when you die. In addition, each time you die, perks and persistent spells will be added to your Shaman Sphere for your next run, giving you more strength for your return.
addedWe know it can be discouraging when you respawn but respawning now grants you get more Bio-Seqs . And more Bio-Seqs means you can buy more things in the shop at the beginning of each run.
addedYou have proven your strength and intelligence. In this update, we believe you are ready for 3 new spells . • Beam : Hold trigger to channel it towards enemies. • Nova : Stun/Fry hand-thrown grenade. • Jolt Daemon : A jolt-firing entity to fight alongside you for a limited time.
changedAs you enter the war against the Architects of Entropy, you will notice a reworked HUD (Heads-Up-Display) where it is easier to check your hit points and current score.
addedBe on the lookout for 15 new moons . Just when you thought you had the map memorized, we remind you the galaxy is enormous, and your planet-hopping has just begun!
changedThe tutorial has been entirely reworked thanks to your feedback. You will see it is shorter and more fluid to move through. It also emphasizes the use of both hands as using the shield is key to your success. You will notice how parrying an incoming projectile now translates into an additional charge on your attack wand!

Star Shaman changes

addedGenerally, you will see a stronger sense of character progression . Weapons and perks now unlock in the Reliquary during the game instead of when you die. In addition, each time you die, perks and persistent spells will be added to your Shaman Sphere for your next run, giving you more strength for your return.
addedWe know it can be discouraging when you respawn but respawning now grants you get more Bio-Seqs . And more Bio-Seqs means you can buy more things in the shop at the beginning of each run.
addedYou have proven your strength and intelligence. In this update, we believe you are ready for 3 new spells . • Beam : Hold trigger to channel it towards enemies. • Nova : Stun/Fry hand-thrown grenade. • Jolt Daemon : A jolt-firing entity to fight alongside you for a limited time.
changedAs you enter the war against the Architects of Entropy, you will notice a reworked HUD (Heads-Up-Display) where it is easier to check your hit points and current score.
addedBe on the lookout for 15 new moons . Just when you thought you had the map memorized, we remind you the galaxy is enormous, and your planet-hopping has just begun!

Here at Lunar Grove we have been circling the galaxy in preparation for your next voyage. We are incredibly grateful for all the initial feedback we received on the game. Please don’t stop sharing. We love hearing from you.

Today, Star Shaman 2.0 is released and with it comes some big changes.

Generally, you will see a stronger sense of character progression. Weapons and perks now unlock in the Reliquary during the game instead of when you die. In addition, each time you die, perks and persistent spells will be added to your Shaman Sphere for your next run, giving you more strength for your return.

We know it can be discouraging when you respawn but respawning now grants you get more Bio-Seqs. And more Bio-Seqs means you can buy more things in the shop at the beginning of each run.

You have proven your strength and intelligence. In this update, we believe you are ready for 3 new spells. • Beam: Hold trigger to channel it towards enemies. • Nova: Stun/Fry hand-thrown grenade. • Jolt Daemon: A jolt-firing entity to fight alongside you for a limited time.

As you enter the war against the Architects of Entropy, you will notice a reworked HUD (Heads-Up-Display) where it is easier to check your hit points and current score.

Be on the lookout for 15 new moons. Just when you thought you had the map memorized, we remind you the galaxy is enormous, and your planet-hopping has just begun!

The tutorial has been entirely reworked thanks to your feedback. You will see it is shorter and more fluid to move through. It also emphasizes the use of both hands as using the shield is key to your success. You will notice how parrying an incoming projectile now translates into an additional charge on your attack wand!

Your space traveling has sped up! The tunnels are shorter from planet to planet making your time traveling through space more dynamic. We know every second counts in the fight to save life.

You will hear that every character has its own distinct voice, and our favorite mentor Heidi is now speaking English when the astral teleporter allows it.

Finally, fellow Shamans speaking Spanish, Italian, Japanese or Chinese can join in on the fun. These Shamans will join the English, French, and German-speaking Shaman on their quest. That’s 7 languages supported.

Now go, Shaman. The Universe is counting on you!

Source

Steam News / 15 December 2020

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