HomeGamesUpdatesPricingMethodology
Steam News18 December 20256mo ago

Patch Notes v1.0.17

Hi all! Happy holiday season! We are still cooking up some stuff that should be ready in the new year, but in the meantime, we wanted to get out a small update. You may have heard Unity had a security vulnerability.

Full notes

Full Star Racer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions6 changes0 removals
  • Security
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
addedHi all! Happy holiday season! We are still cooking up some stuff that should be ready in the new year, but in the meantime, we wanted to get out a small update. You may have heard Unity had a security vulnerability. This update includes a patch for that vulnerability (we updated to the new unity version that does not have that vulnerability in it). So if you were worried about that, this should ease your mind. Below are some more changes:
changedBugsUnity security vulnerability patched out
fixedBugsFixed comic scaling for all resolutions
fixedBugsFixed credits not scrolling properly
fixedBugsFixed scrolling in rank results not functioning properly
fixedBugsFixed some typos across tutorials and menus

Hi all! Happy holiday season! We are still cooking up some stuff that should be ready in the new year, but in the meantime, we wanted to get out a small update. You may have heard Unity had a security vulnerability. This update includes a patch for that vulnerability (we updated to the new unity version that does not have that vulnerability in it). So if you were worried about that, this should ease your mind. Below are some more changes:

Bugs

  • Unity security vulnerability patched out

  • Fixed comic scaling for all resolutions

  • Fixed credits not scrolling properly

  • Fixed scrolling in rank results not functioning properly

  • Fixed some typos across tutorials and menus

  • Fixed keyboard controls glyphs not displaying properly

Features

  • Made falling into a jet stream activate flying mode

  • Changed VSync and frame limiter options to dropdowns

  • Updated tree colliders to not be as dumb

  • Changed around the keyboard controls to be a bit more intuitive

Optimization

  • Heavily optimized graphics by dithering and culling based on distance (Lower graphics settings will lower draw distance and increase performance further)

  • Optimized a new outline shader, improving performance

  • Framerate is a more stable 60 FPS now, even on larger levels

Source

Steam News / 18 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.