Edit: The steam page is now live! https://store.steampowered.com/app/1011070/Nomads_of_the_Fallen_Star/ A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's
Full notes
Full Star Nomad 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions2 changes0 removals
Performance
UI and audio
changedEdit: The steam page is now live! https://store.steampowered.com/app/1011070/Nomads_of_the_Fallen_Star/ A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's finally nearing completion. It's a post-apocalypse, dynamic sandbox and squad turn-based RPG. The setting is in the Star Nomad 2 universe, however, we're planet-side as survivors and descendants of an ill-fated Human Empire colony fleet that struck disaster, crash landing on a uncharted hostile alien world.
changedIf that piques your curiosity, more information is available in a series of detailed blogs here: The backstory & game-world: https://halfgeek.blog/2018/12/02/the-game-world/ Squad management, missions, crafting, trading: https://halfgeek.blog/2018/12/06/squad-management-missions-crafting-trading-ui/ The combat design and mechanics: https://halfgeek.blog/2018/12/14/combat-mechanics/ Nomads of the Fallen Star will be due in early 2019.
Star Nomad 2 changes
changedEdit: The steam page is now live! https://store.steampowered.com/app/1011070/Nomads_of_the_Fallen_Star/ A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's finally nearing completion. It's a post-apocalypse, dynamic sandbox and squad turn-based RPG. The setting is in the Star Nomad 2 universe, however, we're planet-side as survivors and descendants of an ill-fated Human Empire colony fleet that struck disaster, crash landing on a uncharted hostile alien world.
changedIf that piques your curiosity, more information is available in a series of detailed blogs here: The backstory & game-world: https://halfgeek.blog/2018/12/02/the-game-world/ Squad management, missions, crafting, trading: https://halfgeek.blog/2018/12/06/squad-management-missions-crafting-trading-ui/ The combat design and mechanics: https://halfgeek.blog/2018/12/14/combat-mechanics/ Nomads of the Fallen Star will be due in early 2019.
Edit: The steam page is now live! https://store.steampowered.com/app/1011070/Nomads_of_the_Fallen_Star/ A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's finally nearing completion. It's a post-apocalypse, dynamic sandbox and squad turn-based RPG. The setting is in the Star Nomad 2 universe, however, we're planet-side as survivors and descendants of an ill-fated Human Empire colony fleet that struck disaster, crash landing on a uncharted hostile alien world.
You will take the role as the leader of a rag tag bunch of scavengers / mercenaries. Your goal is to scavenge, trade, sabotage, fight and help conquer your way to fame and glory, while unraveling a major mystery on the origins of the colony and partake in side-quests and random encounters.