Update log
Full Star Knight: Order of the Vortex update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
Changes
General
Increased base movement speed by 15%
Updated roadmap timeframe
Slightly changed intro text
Shortsword
Flak burst now lasts for 0.25 seconds rather than one frame
Health increased: 75 -> 100
Shields decreased: 35 -> 25
Speed multiplier decreased: 125% -> 100%
Bullet explosions smaller and less intrusive
Attachments:
Volatile Beam:
Initial crit chance reduced 25% -> 20%
Forlorn Hope:
Alt path crit chance increased: 30% -> 40%
Alt path lvl 4 damage increased: 25 -> 30
Levy Fighters:
Decreased base stat boost: 5% -> 3%
Decreased how quickly stat boost increases
Volatile Toxin
[level 3/path 1] decreased dps: 45 -> 40
Reduced starting crit damage: 300% -> 250%
Speed Booster
Decreased how quickly speed and firerate increase
Crew:
Technician
Health debuff reduced 50% -> 25%
Shields start half charged
Knight
Added shield strength doubled
Relics:
- Widespreaddamage boost decreased 15% -> 5%
- Kinetic weaponrydamage boost decreased by 50%
- Retaliationfreeze time reduced from 5s -> 3s
Fixes
Kinetic weaponry now applies to Medic Module alt path
Technician and Priest times used in run now show up in Codex
Fixed typos in attachment text
Bug with Speed Booster that increased firerate much more than expected
Source
