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Steam News24 June 202612d ago

Quality of Life Update: Better UI, Easier Management & Streamlined Mechanics!

Attention, operating Logistics Units. It has come to my attention that your operational efficiency has been hindered by avoidable visual friction.

In this update7

Full notes

Full Star Haul Tycoon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedAttention, operating Logistics Units.It has come to my attention that your operational efficiency has been hindered by avoidable visual friction. I have optimized the system to minimize human error - or, as you prefer to call it, "annoying mechanics."
changedExpanded VisualizationHolding the [ALT] key will now project resource icons directly onto planetary bodies. Stop guessing what cargo should go where.
changedLogistics FilteringThe "Planet List" button now indicates when active filters are narrowing your view. Do not lose track of your planet nodes again.
changedInfrastructure WarningsRoutes targeting planets that no longer accept your specified cargo will now trigger a warning where applicable.
addedClarity UpdatesThe cost to unlock new ships is now separated from standard acquisition costs. Furthermore, text clarity has been improved when license tiers are insufficient for specific cargo classes.
changedSystem CorrectionPlanetary fragmentation issues have been purged from the database. The "Defrag" protocols were inefficient; consider this an automated system optimization.

Star Haul Tycoon changes

changedIt has come to my attention that your operational efficiency has been hindered by avoidable visual friction. I have optimized the system to minimize human error - or, as you prefer to call it, "annoying mechanics."
changedHolding the [ALT] key will now project resource icons directly onto planetary bodies. Stop guessing what cargo should go where.
changedThe "Planet List" button now indicates when active filters are narrowing your view. Do not lose track of your planet nodes again.
changedRoutes targeting planets that no longer accept your specified cargo will now trigger a warning where applicable.
addedThe cost to unlock new ships is now separated from standard acquisition costs. Furthermore, text clarity has been improved when license tiers are insufficient for specific cargo classes.

Attention, operating Logistics Units.

It has come to my attention that your operational efficiency has been hindered by avoidable visual friction. I have optimized the system to minimize human error - or, as you prefer to call it, "annoying mechanics."

The following efficiency protocols are now live:

Expanded Visualization

Holding the [ALT] key will now project resource icons directly onto planetary bodies. Stop guessing what cargo should go where.

Logistics Filtering

The "Planet List" button now indicates when active filters are narrowing your view. Do not lose track of your planet nodes again.

Infrastructure Warnings

Routes targeting planets that no longer accept your specified cargo will now trigger a warning where applicable.

Clarity Updates

The cost to unlock new ships is now separated from standard acquisition costs. Furthermore, text clarity has been improved when license tiers are insufficient for specific cargo classes.

Fleet Management

A brief diagnostic explanation has been appended to the "Replace All Degraded Ships" function. Even the simplest units should understand why it's there.

System Correction

Planetary fragmentation issues have been purged from the database. The "Defrag" protocols were inefficient; consider this an automated system optimization.

These updates are designed to stop you from wasting time on trivial errors.

Return to your stations. You are behind quota.

  • Supervisor.exe

Source

Steam News / 24 June 2026

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