What changed
1 fix0 additions0 changes0 removals
fixedPatch 1.1.2.02 is now life. It fixes several crashes that occured when capturing a ship during a battle or assigning a weapon enhancer device module to a ship. There were also several other minor issues that were fixed. There are two known issues that will be in the next patch update which should be in the next 24-48 hours. First issue is with capturing a bio life form while exploring a planet if it puts you over your fleet cargo space. It was just reported and will be in the next patch update which should be within 24 hours. The second issue is with a smart bomb not continuing to the next target when firing at a turret and the turret is destroyed. That too should be fixed in the next patch update.
Star Fleet Armada Rogue Adventures changes
fixedPatch 1.1.2.02 is now life. It fixes several crashes that occured when capturing a ship during a battle or assigning a weapon enhancer device module to a ship. There were also several other minor issues that were fixed. There are two known issues that will be in the next patch update which should be in the next 24-48 hours. First issue is with capturing a bio life form while exploring a planet if it puts you over your fleet cargo space. It was just reported and will be in the next patch update which should be within 24 hours. The second issue is with a smart bomb not continuing to the next target when firing at a turret and the turret is destroyed. That too should be fixed in the next patch update.
Patch 1.1.2.02 is now life. It fixes several crashes that occured when capturing a ship during a battle or assigning a weapon enhancer device module to a ship. There were also several other minor issues that were fixed. There are two known issues that will be in the next patch update which should be in the next 24-48 hours. First issue is with capturing a bio life form while exploring a planet if it puts you over your fleet cargo space. It was just reported and will be in the next patch update which should be within 24 hours. The second issue is with a smart bomb not continuing to the next target when firing at a turret and the turret is destroyed. That too should be fixed in the next patch update.