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Steam News13 December 20223y ago

Update Notes for v1.0.4.0

General - You can now rename characters, star systems, houses, factions, and leagues in the dev console - Added VSynch option - Replaced hair color palette with more realistic choices - Random portrait generator avoids

Full notes

Full Star Dynasties update

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What changed

1 fix1 addition0 changes0 removals
  • Store
  • Performance
addedGeneral - You can now rename characters, star systems, houses, factions, and leagues in the dev console - Added VSynch option - Replaced hair color palette with more realistic choices - Random portrait generator avoids genetically unlikely skin / hair combinations - The game now better highlights when you cannot ask any more rulers to join your attack because you ran out of AP - Added "Remove Trait" effect in Creator - Minor tweaks to text, story events
fixedFixes - Flags that provide an effectiveness bonus to a character now work correctly - Inheriting another house no longer reduces your maximum house size - Fixed bug where you couldn't add your home system's forces to an attack when you ran out of AP, despite that action being free - Characters will no longer end affairs irrationally - Fixed issue where a duke would refuse a system if its baron didn't like them - Fixed soft-lock when you attempt to train a character who cannot be trained further - A Rebuild Colony assignment is now stopped if another faction rebuilds the colony first - Fixed issues with some expeditions when your house is inherited by another ruler - The upstart duke starting option now works correctly - It is no longer possible to start the game as an upstart duke unless you select it as a game customization option - Fixed bug where enough damage reduction effects would heal the defender - Fixed rare crash issue when AI ruler inherits a faction - Fixed errors in shown reasoning when a ruler refuses an offer that would have made them indebted to you - Fixed bug where random character generation in family designer was always using the default hair color - Fixed story event with exploding viridium mine so that it does not repeatedly explode - Fixed story event where your children ask you to pick a favourite, so that it no longer triggers for dead children - Fixed "submerged library" expedition so that your companion cannot be a child, ill, or under arrest

Star Dynasties changes

addedGeneral - You can now rename characters, star systems, houses, factions, and leagues in the dev console - Added VSynch option - Replaced hair color palette with more realistic choices - Random portrait generator avoids genetically unlikely skin / hair combinations - The game now better highlights when you cannot ask any more rulers to join your attack because you ran out of AP - Added "Remove Trait" effect in Creator - Minor tweaks to text, story events
fixedFixes - Flags that provide an effectiveness bonus to a character now work correctly - Inheriting another house no longer reduces your maximum house size - Fixed bug where you couldn't add your home system's forces to an attack when you ran out of AP, despite that action being free - Characters will no longer end affairs irrationally - Fixed issue where a duke would refuse a system if its baron didn't like them - Fixed soft-lock when you attempt to train a character who cannot be trained further - A Rebuild Colony assignment is now stopped if another faction rebuilds the colony first - Fixed issues with some expeditions when your house is inherited by another ruler - The upstart duke starting option now works correctly - It is no longer possible to start the game as an upstart duke unless you select it as a game customization option - Fixed bug where enough damage reduction effects would heal the defender - Fixed rare crash issue when AI ruler inherits a faction - Fixed errors in shown reasoning when a ruler refuses an offer that would have made them indebted to you - Fixed bug where random character generation in family designer was always using the default hair color - Fixed story event with exploding viridium mine so that it does not repeatedly explode - Fixed story event where your children ask you to pick a favourite, so that it no longer triggers for dead children - Fixed "submerged library" expedition so that your companion cannot be a child, ill, or under arrest

General - You can now rename characters, star systems, houses, factions, and leagues in the dev console - Added VSynch option - Replaced hair color palette with more realistic choices - Random portrait generator avoids genetically unlikely skin / hair combinations - The game now better highlights when you cannot ask any more rulers to join your attack because you ran out of AP - Added "Remove Trait" effect in Creator - Minor tweaks to text, story events

Fixes - Flags that provide an effectiveness bonus to a character now work correctly - Inheriting another house no longer reduces your maximum house size - Fixed bug where you couldn't add your home system's forces to an attack when you ran out of AP, despite that action being free - Characters will no longer end affairs irrationally - Fixed issue where a duke would refuse a system if its baron didn't like them - Fixed soft-lock when you attempt to train a character who cannot be trained further - A Rebuild Colony assignment is now stopped if another faction rebuilds the colony first - Fixed issues with some expeditions when your house is inherited by another ruler - The upstart duke starting option now works correctly - It is no longer possible to start the game as an upstart duke unless you select it as a game customization option - Fixed bug where enough damage reduction effects would heal the defender - Fixed rare crash issue when AI ruler inherits a faction - Fixed errors in shown reasoning when a ruler refuses an offer that would have made them indebted to you - Fixed bug where random character generation in family designer was always using the default hair color - Fixed story event with exploding viridium mine so that it does not repeatedly explode - Fixed story event where your children ask you to pick a favourite, so that it no longer triggers for dead children - Fixed "submerged library" expedition so that your companion cannot be a child, ill, or under arrest

Source

Steam News / 13 December 2022

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