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- Star Child
Star Child Dev Log #34
Jay Ingle - lead developer, designer, and artist: I recently took some placeholder animations, and made em look nice. Here is the original, placeholder animation: And how it looked in-game: So I created a replacement an…
Announcement - Star Child
Star Child Dev Log #33
Jay Ingle - lead developer, designer, and artist: Great news! You will be able to play Star Child, 2 months from now! Steam Next Fest begins February 23rd, 2026, showcasing many new indie games. Star Child will have a p…
Store5 changesGameplayUI/audio - Star Child
Star Child Dev Log #32
Hello. This week I made some plants, and I animated them, and I created particle effects for them. This is Pyxel Edit, which I use for most of the art in Star Child (and I used for all of the art in Toleo). Let's take a…
Announcement1 changeGameplay - Star Child
Star Child Dev Log #31
Jay Ingle - lead developer, designer, and artist: Let us take a look at the process of animating some plants. In the world of Star Child, we don't always have a lot of scrolling/parallax going on, so we need to find way…
Announcement1 changeGameplay - Star Child
Star Child Dev Log #30
Jay Ingle - lead developer, designer, and artist: Let's look at how I animated some lava. Here is my first attempt. Not very smooth, but it does show basically what I am aiming for. To make the animation appear more smo…
Announcement1 changeGameplay - Star Child
Star Child Dev Log #29
Jay Ingle - lead developer, designer, and artist: What happens when you die? I don't know, hasn't happened to me yet. However, I have died in plenty of video games. What happens when you die in a video game? Dark Souls…
Announcement2 changesUI/audioGameplay - Star Child
Star Child Dev Log #28
Jay Ingle - lead developer, designer, and artist: Today we can look at a new environment in Star Child, I call it Fire Mountain! I'm pretty happy with my weird alien plants, and their subtle animation when you touch the…
Announcement1 changeGameplay - Star Child
Star Child Dev Log #27
Jay Ingle - lead developer, designer, and artist: Today let us take a look at the mostly-finished deer enemy that we have been discussing in recent weeks. When left on its own, the deer will run back and forth for a ran…
Announcement2 changesGameplayBalance

