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Steam News25 March 201610y ago

Patch 1.2.6 (bug fixes and balances)

Ship encounters are now partially scaled to level rather than completely random. * Ally mechs are now stronger. * Players should no longer disappear while hunting space fish. * Space fish generation has been increased.

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Full STAR-BOX: RPG Adventures in Space update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedShip encounters are now partially scaled to level rather than completely random. * Ally mechs are now stronger. * Players should no longer disappear while hunting space fish. * Space fish generation has been increased. * Higher chance at finding valuable loot on planets. * All quests will now spawn with equal weight. * Assassin guild counter should now work correctly. * Higher chance of unique armour during Collector guild missions. * Less chance to miss with ranged weapons. * Fixed infinte loop bug while using drones during space combat. * More minor bugfixes and balances ----------------------------------- If you enjoy our games, please consider voting for our latest one on Greenlight! We really appreciate every vote! http://steamcommunity.com/sharedfiles/filedetails/?id=651542337

STAR-BOX: RPG Adventures in Space changes

changedShip encounters are now partially scaled to level rather than completely random. * Ally mechs are now stronger. * Players should no longer disappear while hunting space fish. * Space fish generation has been increased. * Higher chance at finding valuable loot on planets. * All quests will now spawn with equal weight. * Assassin guild counter should now work correctly. * Higher chance of unique armour during Collector guild missions. * Less chance to miss with ranged weapons. * Fixed infinte loop bug while using drones during space combat. * More minor bugfixes and balances ----------------------------------- If you enjoy our games, please consider voting for our latest one on Greenlight! We really appreciate every vote! http://steamcommunity.com/sharedfiles/filedetails/?id=651542337
  • Ship encounters are now partially scaled to level rather than completely random. * Ally mechs are now stronger. * Players should no longer disappear while hunting space fish. * Space fish generation has been increased. * Higher chance at finding valuable loot on planets. * All quests will now spawn with equal weight. * Assassin guild counter should now work correctly. * Higher chance of unique armour during Collector guild missions. * Less chance to miss with ranged weapons. * Fixed infinte loop bug while using drones during space combat. * More minor bugfixes and balances ----------------------------------- If you enjoy our games, please consider voting for our latest one on Greenlight! We really appreciate every vote! http://steamcommunity.com/sharedfiles/filedetails/?id=651542337

Source

Steam News / 25 March 2016

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