Full notes
Full STAND: Survive, Team-up, And Never Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
STAND: Survive, Team-up, And Never Die changes
Hi,
This update focuses on accessibility for new players, endgame and overall game improvements.
Changes:
Optional tutorial
Easy mode now has a limit of 15 minutes to succeed
Normal mode now has a limit of 30 minutes to succeed
Global difficulty balance
New menu skill visual and modified price
Ui visual improvement
Sfx improvement
Added a bloom effect (graphic improvement)
Decreasing Mega Mutant achievement goal (Before : 10 000, Now : 5 000)
Decreasing Android achievement goal (Before : 10 000, Now : 5 000)
New mouse cursor visual
Added 4 new menu skills :
Steam post imageCrowbar quality (reduces the number of hits needed to open a chest.)
Steam post imageDecrease the survivor spawn rate (lvl.1 : 5%, lvl.2 : 10%, lvl.3 : 15%)
Steam post imageIncrease the enemy spawn rate (lvl.1 : 5%, lvl.2 : 10%, lvl.3 : 15%)
Steam post imageIncrease the global difficulty (lvl.1 : 5%, lvl.2 : 10%, lvl.3 : 15%)
Survive, Team-up, And Never Die !
Source
Changelog.gg summarizes and formats this update. How we read updates.
