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Steam News29 July 20269d ago

Patch Notes [29.07.2026]

Steam post image Contents Coliseum adjustments Modules changes Other changes and fixes Coliseum adjustments NA, NEA, SEA To resolve matchmaking issues and prevent matches from failing to start due to a low player count

In this update10

Full notes

Full STALCRAFT: X update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes5 additions20 changes6 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • Server
  • UI and audio
changedNA, NEA, SEATo resolve matchmaking issues and prevent matches from failing to start due to a low player count in the NA, NEA, and SEA regions, we have implemented the following changes:
removedNA, NEA, SEAdisabled the option to start Free Play mode;
changedNA, NEA, SEAincreased rewards for playing in the Fair Fight mode.
changedGeneral changesIncreased penalty for completely wiping out a squad from 10% to 15% of command points.
changedGeneral changesReduced throw force in antigravity fields.
changedGeneral changesReduced damage dealt by explosive barrels from 310 to 250.
penalty for completely wiping out a squad10%15%penalty for completely wiping out a squad increased, buffdamage dealt by explosive barrels310250damage dealt by explosive barrels decreased, nerfblast radius of explosive barrels31mblast radius of explosive barrels decreased, nerfthe Self-Destruc ability's full-damage radius53mthe Self-Destruc ability's full-damage radius decreased, nerf

STALCRAFT: X changes

changedTo resolve matchmaking issues and prevent matches from failing to start due to a low player count in the NA, NEA, and SEA regions, we have implemented the following changes:
removeddisabled the option to start Free Play mode;
changedincreased rewards for playing in the Fair Fight mode.
changedIncreased penalty for completely wiping out a squad from 10% to 15% of command points.
changedReduced throw force in antigravity fields.

Steam post image Contents

  • Coliseum adjustments

  • Modules changes

  • Other changes and fixes

Coliseum adjustments

NA, NEA, SEA

To resolve matchmaking issues and prevent matches from failing to start due to a low player count in the NA, NEA, and SEA regions, we have implemented the following changes:

  • disabled the option to start Free Play mode;

  • increased rewards for playing in the Fair Fight mode.

General changes

  • Increased penalty for completely wiping out a squad from 10% to 15% of command points.

  • Reduced throw force in antigravity fields.

  • Antigravity barrels now also accelerate flying bullets by 50% (similar to the Tank's ability grenades).

  • Reduced damage dealt by explosive barrels from 310 to 250.

  • Reduced blast radius of explosive barrels from 3 to 1 meter. The total radius and minimum damage have not changed.

  • Added new mode statistics: overall and current K/D ratio, games played, wins, kills, deaths, rifts captured, batteries deployed, installations charged, enemies detected, combat points, support points, objective points, and player respawns.

  • Fixed an issue that allowed players to bring grenades into a match.

  • Toggleable items are now reset to their default state at the end of the round.

  • Disabled the ability to open the inventory in the mode.

Tank

  • Reduced the Self-Destruc ability's full-damage radius from 5 to 3 meters.

  • Reduced the Stimulator's speed bonus from 50% to 40%.

  • The recharge time for the Stimulator has been increased from 25 to 35 seconds.

  • The item's animation no longer plays when the High Gravity Aura ability is activated.

Phantom

  • Interaction with the Installation and the revival marker is prohibited while the player is in another dimension.

  • Updated visual effect for a cluster grenade explosion.

  • Stasis anomaly now kills a player who is under the effect of the Escape to the Inside Out ability.

Specialist

  • The number of Tranquilizer rounds has been reduced from three to two.

  • The recharge time has been increased from 8 to 10 seconds.

  • A hit from the Tranquilizer now also marks the enemy with a scanner for 1 second.

  • Reduced damage from Psionic Mine from 200 to 125.

  • The mine's blast radius has been increased from 3 to 4 meters.

  • The maximum number of mines that can be deployed at one time has been reduced from three to two.

Matchmaking

  • On the NA, SEA, and NEA servers, players and groups of up to three people now share a common queue. The separate queue for groups of three players has been disabled.

  • When a player joins a queue, they and their party members are automatically removed from other matchmaking queues and the preliminary Operations search.

  • The display of the estimated match wait time has been updated.

  • Fixed a bug that caused players who had not declined to confirm a match to be blocked from searching.

  • If a player declines a match that has been found, only the player who declined it will now receive a penalty.

  • Once the confirmation period has ended, only players who have not confirmed their participation will be penalized.

  • Fixed an issue where gear could remain locked after a canceled match.

Interface

  • Updated the team color schemes:

    allies are now always displayed in blue color;

    enemies are assigned one of four distinct colors.

  • The new color scheme is used in the HUD, match confirmation window, statistics, closed lobby, and battle results.

  • Added new team icons to the match confirmation window.

Fixes

  • Fixed being able to teleport inside walls and other level geometry using a teleport grenade.

  • Fixed battery duplication.

  • Fixed the behavior of temporary items and active abilities when receiving a battery or a respawn marker.

  • Interacting with batteries, stations, respawn markers, and canisters now correctly interrupts the animation of the currently used item.

  • Items obtained from barrels are now correctly considered to be tied to their location.

  • Fixed the display of information about modules, attachments, and artifacts in player profiles.

Sound and localization

  • The English voiceover is linked to the speaker volume setting.

  • Added Spanish and Korean versions of the mode guide.

Modules changes

  • Modules are now automatically removed from a weapon when it is sold, deleted, or used in a barter.

  • Weapon modules can now be rearranged by dragging and dropping them directly in the inventory, without opening the upgrade window. This feature is available only in safe zones with a personal storage access.

Other changes and fixes

  • Fixed an issue where weapons were not being painted correctly with one-color paints, which occurred after the previous update.

  • Fixed an issue where Arsenal's available inventory was displayed incorrectly during the first 5 hours after midnight.

  • Gladiator motif is now also compatible with the Albatross Heavy Assault Exoarmor.

  • Fixed multiple naming inconsistency bugs.

  • Fixed multiple translation inconsistency bugs.

  • Fixed the translation of several characters and legacy items.

Source

Steam News / 29 July 2026

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