Hey, peasants! Thanks for your interest in our demo. It's time for a update for your tavern! NEW CHARACTERS!! We completely changed the character style to make it more stylistic and increase their details.
Full notes
Full Stairway to Tavern update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, peasants!
What changed
1 fix1 addition0 changes0 removals
Events
Performance
addedNEW CHARACTERS!!We completely changed the character style to make it more stylistic and increase their details. New customer styles that spawn according to the game's season is going to be added with next update!
fixedHere's the latest fixes/additions:IMPROVEMENT: Added new sitting animation variations. IMPROVEMENT: Changed the button icons to make it more suitable for the wooden buttons. IMPROVEMENT: Upper floors' support column size adjusted. OPTIMIZATION: Optimized the furniture destroy effect. FIXED: Tutorial was getting stuck on the "waiting for customers" mission. FIXED: Tutorial wasn't locking the grids properly. FIXED: Player was able to close the building menu in tutorial. (It wasn't possible to open it again) FIXED: Bartender and chef was sometimes getting stuck. FIXED: If player destroys a floor in second or higher floor, customers were getting stuck on air. FIXED: Bigger storage wasn't giving bigger storage. It's value was same with the smaller one. FIXED: Firing workers was locking the work furniture. FIXED: Camera was moving while typing in Bug Report Menu.
Stairway to Tavern changes
addedWe completely changed the character style to make it more stylistic and increase their details. New customer styles that spawn according to the game's season is going to be added with next update!
fixedIMPROVEMENT: Added new sitting animation variations. IMPROVEMENT: Changed the button icons to make it more suitable for the wooden buttons. IMPROVEMENT: Upper floors' support column size adjusted. OPTIMIZATION: Optimized the furniture destroy effect. FIXED: Tutorial was getting stuck on the "waiting for customers" mission. FIXED: Tutorial wasn't locking the grids properly. FIXED: Player was able to close the building menu in tutorial. (It wasn't possible to open it again) FIXED: Bartender and chef was sometimes getting stuck. FIXED: If player destroys a floor in second or higher floor, customers were getting stuck on air. FIXED: Bigger storage wasn't giving bigger storage. It's value was same with the smaller one. FIXED: Firing workers was locking the work furniture. FIXED: Camera was moving while typing in Bug Report Menu.
Thanks for your interest in our demo. It's time for a update for your tavern!
NEW CHARACTERS!!
We completely changed the character style to make it more stylistic and increase their details. New customer styles that spawn according to the game's season is going to be added with next update!
Here's the latest fixes/additions:
IMPROVEMENT
Added new sitting animation variations.
IMPROVEMENT
Changed the button icons to make it more suitable for the wooden buttons.
IMPROVEMENT
Upper floors' support column size adjusted.
OPTIMIZATION
Optimized the furniture destroy effect.
FIXED
Tutorial was getting stuck on the "waiting for customers" mission.
FIXED
Tutorial wasn't locking the grids properly.
FIXED
Player was able to close the building menu in tutorial. (It wasn't possible to open it again)
FIXED
Bartender and chef was sometimes getting stuck.
FIXED
If player destroys a floor in second or higher floor, customers were getting stuck on air.
FIXED
Bigger storage wasn't giving bigger storage. It's value was same with the smaller one.
FIXED
Firing workers was locking the work furniture.
FIXED
Camera was moving while typing in Bug Report Menu.