Full notes
Full Staged: Open House update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
- UI and audio
Staged: Open House changes
Opened up another room.
Made it easier to find some key items.
Improved and added a couple of scares.
Replaced my old custom notes with new ones, and re-positioned slightly.
Altered and added more frequent updates to the objectives display to help prevent players from getting lost.
Reduced buzzing sound volume of lights and flickering lights.
Lowered volume of some of the footsteps and scares a little bit.
Changed the location of one of the key items.
Adjusted timing of some events.
Increased light attenuation in the laundry.
Removed a camera pan. Will look into adjusting some more of these.
Small changes to wording in some ui.
Small optimisations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
