Full notes
Full Staff Wars: Wizard Rumble update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
Staff Wars
Wizard Rumble patch notes focusing on bug fixes from the latest free content update, Staff Wars: Summer Rumble.
Changes
Improved AI path-finding
Improved homing rocket lock-on and flight path
Better replication of items over online
Lighting passes between players faster
Ice breaks if pulled onto a tile with a player
Added new shadows for items falling onto the stage
Updated user interface to work better with gamepad
Increased load time buffer in online games
Online lobbies now show max players
Fixes:
AI no longer tries to walk through Ice walls
AI knows about objects falling onto stage
Ice walls stick to tiles
Hook will not pass through wall if attached to a player
Chaos mode now replicates to all clients
Chaos mode loads properly on all clients
Tile modifiers will spawn properly on clients
Fixed bugs with Match settings menu
Online lobbies now count AI players towards total players
Fixed credits
Fixed crash using homing rockets
Fixed tutorial notes not disappearing properly
Fixed map selection bugs
Fixed clients failing to load maps between rounds
Performance:
Improvements while tile modifiers are active
FPS improvements while in menus
As always we are open to feedback and suggestions, so please contact us through our steam forums or on our official discord: https://discord.gg/MUKrXEQ
Source
Changelog.gg summarizes and formats this update. How we read updates.
