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Steam News24 February 20215y ago

Beta v0.10.0: Polishing update

Welcome back, explorer! In this update we tried to bring more "life" in our game.

In this update6

Full notes

Full Staff Only update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Store
  • Balance
addedWelcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).
addedShopPlayer can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls . You can level up 4 times.
changedEnemiesMushroom King: Attack 10 - Attack 8 Raffenzia: Attack 20 - Attack 16 / Armor 2 - Armor 0
changedCardsBackstab : Attack 3 - Attack 4 Side Module : Upgrade by 3 - Upgrade by 4 Firewall Exeption : + Armor 2 Indinite Ammo : Attack 6 - Attack 10, one connection. Removable Plates : Armor 4 - Armor 8, one connection. Thrust : Attack 3 - Attack 4 Unstable Field - Now placing Heal 1 Unstable Impulse - Now placing Weak Spot 3 Emergence Module : If HP<5 - Break 1

Staff Only changes

addedWelcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).
addedPlayer can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls . You can level up 4 times.
changedMushroom King: Attack 10 - Attack 8 Raffenzia: Attack 20 - Attack 16 / Armor 2 - Armor 0
changedBackstab : Attack 3 - Attack 4 Side Module : Upgrade by 3 - Upgrade by 4 Firewall Exeption : + Armor 2 Indinite Ammo : Attack 6 - Attack 10, one connection. Removable Plates : Armor 4 - Armor 8, one connection. Thrust : Attack 3 - Attack 4 Unstable Field - Now placing Heal 1 Unstable Impulse - Now placing Weak Spot 3 Emergence Module : If HP<5 - Break 1

Welcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).

Executing Effects

Card effects are now executed one-by-one.

Shop

Player can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls. You can level up 4 times.

Art on cards

In version 0.10 all basic cards have an art. The art dynamically changes transparency depending on where the card is and the cursor position. Currently, it is possible to disable card arts in settings via "Disable visual effects".

Balance changes

Enemies

Mushroom King: Attack 10 - Attack 8 Raffenzia: Attack 20 - Attack 16 / Armor 2 - Armor 0

Cards

Backstab

Attack 3 - Attack 4 Side Module : Upgrade by 3 - Upgrade by 4 Firewall Exeption : + Armor 2 Indinite Ammo : Attack 6 - Attack 10, one connection.

Removable Plates

Armor 4 - Armor 8, one connection.

Thrust

Attack 3 - Attack 4 Unstable Field - Now placing Heal 1 Unstable Impulse - Now placing Weak Spot 3 Emergence Module : If HP<5 - Break 1

Source

Steam News / 24 February 2021

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