Welcome back, explorer! In this update we tried to bring more "life" in our game.
In this update6
Full notes
Full Staff Only update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
Gameplay
Store
Balance
addedWelcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).
addedShopPlayer can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls . You can level up 4 times.
changedCardsBackstab : Attack 3 - Attack 4 Side Module : Upgrade by 3 - Upgrade by 4 Firewall Exeption : + Armor 2 Indinite Ammo : Attack 6 - Attack 10, one connection. Removable Plates : Armor 4 - Armor 8, one connection. Thrust : Attack 3 - Attack 4 Unstable Field - Now placing Heal 1 Unstable Impulse - Now placing Weak Spot 3 Emergence Module : If HP<5 - Break 1
Staff Only changes
addedWelcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).
addedPlayer can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls . You can level up 4 times.
changedBackstab : Attack 3 - Attack 4 Side Module : Upgrade by 3 - Upgrade by 4 Firewall Exeption : + Armor 2 Indinite Ammo : Attack 6 - Attack 10, one connection. Removable Plates : Armor 4 - Armor 8, one connection. Thrust : Attack 3 - Attack 4 Unstable Field - Now placing Heal 1 Unstable Impulse - Now placing Weak Spot 3 Emergence Module : If HP<5 - Break 1
Welcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards (currently for testing purposes). We really would like to hear your opinion about have it is implemented, but please give it a try first (if you really hate them, you can disable them).
Executing Effects
Card effects are now executed one-by-one.
Shop
Player can now level up the shop, increasing the probability of cards of higher rarity. Also if you level up to level 5, your hand size will be increased. You can level up Shop by spending rerolls. You can level up 4 times.
Art on cards
In version 0.10 all basic cards have an art. The art dynamically changes transparency depending on where the card is and the cursor position. Currently, it is possible to disable card arts in settings via "Disable visual effects".