Full notes
Full Stackmon update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Performance
- Fixes
- Events
- UI and audio
A new Stackmon demo update is now live with more fixes and improvements.
This update focuses on storage behavior, card despawning, loading and exploration stability. We also made a small demo content adjustment and added the Chinese logo animation in-game.
We’ve been keeping an eye on the issues you’ve reported, and this build addresses another batch of them. Please keep letting us know if anything feels off.
Adjustments & Bug Fixes
Adjusted demo content by removing a few recipes
Added the Chinese logo animation in-game
Fixed a storage reset issue that could cause the “card inception” bug
Fixed cards not being properly removed from storage when the storage was despawned
Fixed mixed item types appearing in storage
Fixed an input issue in the Rock Slide event
Fixed Rock Slide points decreasing after loading a save
Fixed a null reference issue when upgrading houses with more than two houses and two Stackmons
Fixed an issue where the Explore button could get stuck after a Stackmon received essence
Fixed issues related to card despawning
Fixed issues with cards on the board incorrectly registering other cards
Source
Changelog.gg summarizes and formats this update. How we read updates.
