HomeGamesUpdatesPricingMethodology
Steam News1 December 20257mo ago

Squirmish Patch 0.4.07 (Early Access)

For Gamepad and Steam Deck Players Stick control presses are now mapped to a convenient behavior which moves the active selection highlight to a useful and visually obvious location.

In this update4

Full notes

Full SQUIRMISH: The Videogame of Brawling Beasties update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes1 removal
  • UI and audio
  • Gameplay
  • Server
  • Maps
addedFor Gamepad and Steam Deck PlayersWhen at a navigation page featuring a large Battle button, pressing either stick will move the active selection highlight to the Battle button. From there you can directly start a new match by pressing the A button.
addedFor Gamepad and Steam Deck PlayersThis new behavior can be a useful shortcut, but it also functions as an easy way to reorient yourself within the game UI if you visually lose track of the active selection highlight.
removedPvP Match Post-game Fix (Full game only)We recently discovered that if you were perusing the final tabletop state after a PvP game, all the cards would suddenly disappear from the tabletop when your opponent fully disconnected. Additionally, the scene was left if an odd state where you could no longer examine cards in your hand.
changedPvP Match Post-game Fix (Full game only)Representation of the final tabletop state is now decoupled from the opponent's connection state, so you can study the final remains of you game as long as you need to.
changedHousekeeping and General MaintenanceThis update also includes a number of internal changes. Notably, we've updated all of our major software dependencies to match latest versions.
addedHow to report bugs and give feedbackWhen possible, we recommend joining the Squirmish Discord server and reporting there. It's where we center our community building and a place where you can also find:

SQUIRMISH: The Videogame of Brawling Beasties changes

addedWhen at a navigation page featuring a large Battle button, pressing either stick will move the active selection highlight to the Battle button. From there you can directly start a new match by pressing the A button.
addedThis new behavior can be a useful shortcut, but it also functions as an easy way to reorient yourself within the game UI if you visually lose track of the active selection highlight.
removedWe recently discovered that if you were perusing the final tabletop state after a PvP game, all the cards would suddenly disappear from the tabletop when your opponent fully disconnected. Additionally, the scene was left if an odd state where you could no longer examine cards in your hand.
changedRepresentation of the final tabletop state is now decoupled from the opponent's connection state, so you can study the final remains of you game as long as you need to.
changedThis update also includes a number of internal changes. Notably, we've updated all of our major software dependencies to match latest versions.

For Gamepad and Steam Deck Players

Stick control presses are now mapped to a convenient behavior which moves the active selection highlight to a useful and visually obvious location. What specifically happens depends on context, but is identical for both sticks.

When in the middle of a match, pressing either stick will move the active selection highlight to a card in your hand.

When at a navigation page featuring a large Battle button, pressing either stick will move the active selection highlight to the Battle button. From there you can directly start a new match by pressing the A button.

This new behavior can be a useful shortcut, but it also functions as an easy way to reorient yourself within the game UI if you visually lose track of the active selection highlight.

PvP Match Post-game Fix (Full game only)

We recently discovered that if you were perusing the final tabletop state after a PvP game, all the cards would suddenly disappear from the tabletop when your opponent fully disconnected. Additionally, the scene was left if an odd state where you could no longer examine cards in your hand.

Representation of the final tabletop state is now decoupled from the opponent's connection state, so you can study the final remains of you game as long as you need to.

Housekeeping and General Maintenance

This update also includes a number of internal changes. Notably, we've updated all of our major software dependencies to match latest versions.

How to report bugs and give feedback

Please use one of these places to report bugs or send feedback:

When possible, we recommend joining the Squirmish Discord server and reporting there. It's where we center our community building and a place where you can also find:

  • Important game announcements

  • Sneak peeks at new cards and features

  • Answers to your game rules questions

  • Discussions about new card designs

  • Squirmish artwork, in various stages of completion

The Squirmish Discord also supports Squirmish: The Card Game of Brawling Beasties, so you can keep up with the cardboard version as well as the digital one.

Source

Steam News / 1 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.