What changed
0 fixes3 additions1 change0 removals
- Compatibility
- Gameplay
- UI and audio
changedThere are some major changes in this update - Those who return the completed beta feedback form will receive a FREE copy of the final release! Sign up for the beta at www.squingle.com now!
addedNew in this update:
added> New trippy replay mode - replay your run from the perspective of inside the tube, like a roller-coaster. It's intense so also not for those prone to cybersickness! https://youtu.be/C5vOo5ssRJU > New game mechanic: red orbs change the axis of rotation for new puzzle mechanics. > Much improved end-of-level user experience, new sound, progression, effects and rewards. > Translucent refracting squingles - levels now refract the world around making them look like they are made of glass. > Story improvements
addedWe are moving towards release, so there isn't time to put too much more into the game, but I do have plans for updates post-release, new content, closer Steam integration, and hopefully porting to other platforms (PSVR, Quest). Interested in what people think I should prioritize. Join our Discord to share your wisdom! https://discord.gg/3PV8tBU
Squingle changes
changedThere are some major changes in this update - Those who return the completed beta feedback form will receive a FREE copy of the final release! Sign up for the beta at www.squingle.com now!
addedNew in this update:
added> New trippy replay mode - replay your run from the perspective of inside the tube, like a roller-coaster. It's intense so also not for those prone to cybersickness! https://youtu.be/C5vOo5ssRJU > New game mechanic: red orbs change the axis of rotation for new puzzle mechanics. > Much improved end-of-level user experience, new sound, progression, effects and rewards. > Translucent refracting squingles - levels now refract the world around making them look like they are made of glass. > Story improvements
addedWe are moving towards release, so there isn't time to put too much more into the game, but I do have plans for updates post-release, new content, closer Steam integration, and hopefully porting to other platforms (PSVR, Quest). Interested in what people think I should prioritize. Join our Discord to share your wisdom! https://discord.gg/3PV8tBU
There are some major changes in this update - Those who return the completed beta feedback form will receive a FREE copy of the final release! Sign up for the beta at www.squingle.com now!
New in this update:
> New trippy replay mode - replay your run from the perspective of inside the tube, like a roller-coaster. It's intense so also not for those prone to cybersickness! https://youtu.be/C5vOo5ssRJU > New game mechanic: red orbs change the axis of rotation for new puzzle mechanics. > Much improved end-of-level user experience, new sound, progression, effects and rewards. > Translucent refracting squingles - levels now refract the world around making them look like they are made of glass. > Story improvements
We are moving towards release, so there isn't time to put too much more into the game, but I do have plans for updates post-release, new content, closer Steam integration, and hopefully porting to other platforms (PSVR, Quest). Interested in what people think I should prioritize. Join our Discord to share your wisdom! https://discord.gg/3PV8tBU
May you be well and happy!