Full notes
Full Squeebing Up the Tower of Friendship update
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What changed
- Performance
- UI and audio
Squeebing Up the Tower of Friendship changes
The first update is now live! This update includes a Hide and Seek mode, and some video options to help improve performance.
Hide and Seek mode can be toggled on in the options menu. This shows you how far each player is from you, instead of their height up the tower. This mode also allows you to jump higher and farther to be able to traverse the map more quickly.
Play with whatever rules you would like, but I would recommend everyone starting in 1 location, then 1 player looks at the ground and counts to 100 while everyone else runs to find a good hiding spot (either up the tower or somewhere in the city), then the seeker goes to try and find everyone, using the distance to each player to help hone in on each one.
I have also included some video options that should help the game run more smoothly if you're experiencing low FPS. Turning off the VHS shader has the greatest impact, but makes the game less stylish. Turning off fog and lowering the view distance are also options, but both give only a small improvement in FPS
Source
Changelog.gg summarizes and formats this update. How we read updates.
