Full notes
Full SquareWorld Unpixeled update
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What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Balance
SquareWorld Unpixeled changes
Since development of the final major update takes longer as expected we prepared a partial update of the content already finished. This updates tackles the horrible sound design and replaced every entities sound with fancy and unique samples. We also detected driver and performance issues on the Intel 620 and 520 GPUs. With a brand new render engine we eliminated most lag spikes and increased the performance significantly. In respect to player feedback we increased the gravity of the player, making the player less bouncy and increasing the need of ladders. airships, stairs, ...
new render engine
smoother chunk lightener with visible generation but decreased lags
added sounds to all entities
fixed music not playing
increased player gravity
fixed stairs not connecting
improved Dinomite
improved Ghost
added a radio
decreased wood drops from trees
added cave echo and under water muffle effects
added cave sounds and dripping sounds
fixed random multiplayer crashes
added stone and marble pillars
fixed spawning related errors
fixed Lil' Bomb
increased leaves density and decreased CPU usage
dark spirits now explode
added texture for the horn stick
properly added bloom/glare effects to certain objects
fixed digging animation shared between players
increase big airship health
translated and extended tutorial
fixed crash when assigning delete key to control
Source
Changelog.gg summarizes and formats this update. How we read updates.
