HomeGamesUpdatesPricingMethodology
Steam News15 June 20206y ago

version 2.3.0 - sound overhaul and new renderer

Since development of the final major update takes longer as expected we prepared a partial update of the content already finished.

Full notes

Full SquareWorld Unpixeled update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes9 additions7 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedSince development of the final major update takes longer as expected we prepared a partial update of the content already finished. This updates tackles the horrible sound design and replaced every entities sound with fancy and unique samples. We also detected driver and performance issues on the Intel 620 and 520 GPUs. With a brand new render engine we eliminated most lag spikes and increased the performance significantly. In respect to player feedback we increased the gravity of the player, making the player less bouncy and increasing the need of ladders. airships, stairs, ...
addednew render engine
changedsmoother chunk lightener with visible generation but decreased lags
addedadded sounds to all entities
fixedfixed music not playing
changedincreased player gravity

SquareWorld Unpixeled changes

addedSince development of the final major update takes longer as expected we prepared a partial update of the content already finished. This updates tackles the horrible sound design and replaced every entities sound with fancy and unique samples. We also detected driver and performance issues on the Intel 620 and 520 GPUs. With a brand new render engine we eliminated most lag spikes and increased the performance significantly. In respect to player feedback we increased the gravity of the player, making the player less bouncy and increasing the need of ladders. airships, stairs, ...
addednew render engine
changedsmoother chunk lightener with visible generation but decreased lags
addedadded sounds to all entities
fixedfixed music not playing

Since development of the final major update takes longer as expected we prepared a partial update of the content already finished. This updates tackles the horrible sound design and replaced every entities sound with fancy and unique samples. We also detected driver and performance issues on the Intel 620 and 520 GPUs. With a brand new render engine we eliminated most lag spikes and increased the performance significantly. In respect to player feedback we increased the gravity of the player, making the player less bouncy and increasing the need of ladders. airships, stairs, ...

  • new render engine

  • smoother chunk lightener with visible generation but decreased lags

  • added sounds to all entities

  • fixed music not playing

  • increased player gravity

  • fixed stairs not connecting

  • improved Dinomite

  • improved Ghost

  • added a radio

  • decreased wood drops from trees

  • added cave echo and under water muffle effects

  • added cave sounds and dripping sounds

  • fixed random multiplayer crashes

  • added stone and marble pillars

  • fixed spawning related errors

  • fixed Lil' Bomb

  • increased leaves density and decreased CPU usage

  • dark spirits now explode

  • added texture for the horn stick

  • properly added bloom/glare effects to certain objects

  • fixed digging animation shared between players

  • increase big airship health

  • translated and extended tutorial

  • fixed crash when assigning delete key to control

Source

Steam News / 15 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.