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Steam News3 June 20197y ago

version 2.2.0 - arrows, explosives, better sounds and more

version 2.2.0 is a major update focusing on general content and improvements what's new?

Full notes

Full SquareWorld Unpixeled update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes16 additions12 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
  • Balance
addedwhat's new?added crouching, decreasing your height to get into smaller tunnels (default: left control key)
addedwhat's new?added iron, steel, slime and glarestone bullets
addedwhat's new?added iron, steel, slime and glarestone arrows
addedwhat's new?added ice on lakes
changedwhat's new?improved mining sounds
addedwhat's new?added difficulty (peace (no enemies), normal and hard (drop 1/3 of your inventory))
shield modifier cooldown515shield modifier cooldown increased, nerf

SquareWorld Unpixeled changes

addedadded crouching, decreasing your height to get into smaller tunnels (default: left control key)
addedadded iron, steel, slime and glarestone bullets
addedadded iron, steel, slime and glarestone arrows
addedadded ice on lakes
changedimproved mining sounds

version 2.2.0 is a major update focusing on general content and improvements

what's new?

  • added crouching, decreasing your height to get into smaller tunnels (default: left control key)

  • bows now require arrows

  • all firearms now require bullets

  • added iron, steel, slime and glarestone bullets

  • added iron, steel, slime and glarestone arrows

  • added ice on lakes

  • improved mining sounds

  • added difficulty (peace (no enemies), normal and hard (drop 1/3 of your inventory))

  • added lil' bomb, an annoying running bomb, dropping gunpowder

  • added gunpowder, grenades and a grenade launcher

  • liquids will now react

  • added obsidian

  • added the spawn, it allows you to set the world spawn

  • added builder villager, selling blocks

  • added muffins

biomes

  • planet systems overhaul, each system has its own "theme"

  • added 2 lava biomes

  • added hot lava stone

  • added lava gem, usable as a tool modifier to apply fire damage (dropped by hot lava stone)

  • added flarewood tree (including sapling, wood, planks and wooden wall)

performance

  • switched to TGA image format for less loading time

  • re-added resource recycling for faster chunk loading

  • dynamic radius for chunk loading

and some smaller tweaks

  • fixed enemy spawning too early, some enemies, including Orks, now spawn in higher systems.

  • defeating the void golem now unlocks the second planet ring, the executioner the third

  • fixed fullscreen-toggle error

  • decreased health of ghost

  • removed ores from map (made no sense)

  • fixed crashes on unicode pathes (sorry to those affected by this bug!)

  • fixed typos and smaller bugs

  • dark spirits (and the dark spirit boss) now drops gunpowder

  • moved mithril ore to system 2

  • moved glarestone ore to system 3

  • crystal golems spawn in system 3

  • skeleton guards spawn in system 4

  • increase shield modifier cooldown to 15 (from 5)

what's next?

  • main quest expansion to unlock system 4

  • another sounds overhaul

  • custom planets - create and enter custom, optional private worlds, if you ever need more space or resources!

  • signs - displays text or items, never forget which chest contains what again!

  • and some community requested features

Source

Steam News / 3 June 2019

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