Full notes
Full Squares of Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Squares of Hell changes
Hello everyone!
I wanted to share a quick update with all players who supported Squares of Hell.
Over the past months I've been working on a new project called Brick Mayhem — a physics-based autobattler featuring tiny plastic warriors, destructible fortresses, explosive sieges, and plenty of chaos.
Many of the things I learned while creating Squares of Hell are helping shape this new game, especially the focus on emergent gameplay, physics interactions, and unpredictable moments.
Development is still ongoing, but the Steam page is now live and I'm excited to finally share it.
Thank you for supporting my games and following my journey as a solo developer.
See you on the battlefield!
Source
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