Full notes
Full Squarena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Squarena changes
2 years, wow! When I first started making Squarena, I didn't think it would turn into a fully-fledged game. I thought I was making something for just family and friends to enjoy together, but I took that and continued to work on it. I am grateful to be able to spread joy and help people connect and have fun!
Here are some highlights from this update:
New arena added - "Tech Tile"
Powerup sprites completely remade and upgraded. Some work was done to the powerup code as well.
Pausing mechanic has been improved. Now it is a true pause!
Made a selection of new and improved artwork for some of the level objects (mainly walls) and added feature to be able to blend walls together more pleasantly.
Backend optimizations
Removed "tutorial" from the main menu. Now you can customize your character first and then enter the tutorial directly from character select.
Changed "New Game" to "Play" on the main menu
Started some backend work in preparation for eventually releasing on other platforms.
I hope everyone enjoys!
Jordan Codeaclysm Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
