Full notes
Full Squareface update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Thank you all for the feedback and Youtube videos. This patch contains numerous fixes for missions, shooting and AI. Full change list:
Added new camera functionality (Camera follow - under Settings)
Added prices in the build structures menu
Added ranged attack to the tank pet
Added improvement to the enemy AI
Improved hit detection when shooting from under overlapping environment objects
Improved hit detection when shooting enemy structures
Improved visibility for enemy structures heath indicators (thermometers)
Improved some missions experience ("Salvage", "Race", "Paper cut" and more)
Modified the range of grenades (2X increase)
Modified the range of Teleportation skill (2X increase)
Fixed some objects textures
Fixed "Salvage" mission's treasure, now it can be looted.
Fixed Chainsaw animations
Fixed Chainsaw damage on enemy structures
Fixed "Credits" level rare elevator bug
Fixed "Bedroom Survival" level enemies spawning
Fixed "Battle of Paperpylae" level
Fixed "Brutal Pool" leve and can now be finished
Source
Changelog.gg summarizes and formats this update. How we read updates.
