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Steam News15 April 20233y ago

April 15th patch notes that include yesterday:

-Added button prompts that change depending on if you're using keyboard or controller (Sorry this took awhile, for you keyboard users) -Fixed a little delay with Spurdo's animation in "Castle Rescue" where his walking a

Full notes

Full Spurdo :D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded button prompts that change depending on if you're using keyboard or controller (Sorry this took awhile, for you keyboard users) -Fixed a little delay with Spurdo's animation in "Castle Rescue" where his walking animation wouldn't play for a short time after capturing a bug, and he could still catch a bug shortly after he finished using the bottle. -Kept the Spurdo box bug in "Castle Rescue" for now since it's kind of funny and doesn't really affect anything -Fixed a few spelling errors, some of which I have no idea how I missed. -Fixed being able to punch in "The Very Best", where if you paused when you went in the level, then un-paused, you were able to punch before obtaining that ability. -Adjusted the arrows on the telescope to make them less prominent when you can't move left or right. -Changed the graphic indicator for going back to heaven in "The Very Best" world so it's more obvious and not just a blank white space. -Fixed the sudden change in screen color when you get the "You remember" message after you beat "Fire in the Sky" -Added a little text to the bottom right whenever you bring up the main menu, indicating you can go back by pressing "B" ("C" on keyboard") -Got rid of the cursor appearing after the last update -Fixed a leftover collision trigger from when you reach the final scene that would send you out of it and back to the hub -Lowered the blur a bit on the cut scenes -Other random small fixes

-Added button prompts that change depending on if you're using keyboard or controller (Sorry this took awhile, for you keyboard users) -Fixed a little delay with Spurdo's animation in "Castle Rescue" where his walking animation wouldn't play for a short time after capturing a bug, and he could still catch a bug shortly after he finished using the bottle. -Kept the Spurdo box bug in "Castle Rescue" for now since it's kind of funny and doesn't really affect anything -Fixed a few spelling errors, some of which I have no idea how I missed. -Fixed being able to punch in "The Very Best", where if you paused when you went in the level, then un-paused, you were able to punch before obtaining that ability. -Adjusted the arrows on the telescope to make them less prominent when you can't move left or right. -Changed the graphic indicator for going back to heaven in "The Very Best" world so it's more obvious and not just a blank white space. -Fixed the sudden change in screen color when you get the "You remember" message after you beat "Fire in the Sky" -Added a little text to the bottom right whenever you bring up the main menu, indicating you can go back by pressing "B" ("C" on keyboard") -Got rid of the cursor appearing after the last update -Fixed a leftover collision trigger from when you reach the final scene that would send you out of it and back to the hub -Lowered the blur a bit on the cut scenes -Other random small fixes

Also, the comments about the game are really nice so far, and it's interesting to hear which worlds people like the most. Just want to say I'm very glad that people are enjoying it!

Source

Steam News / 15 April 2023

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