HomeGamesUpdatesPricingMethodology
Steam News30 May 20261mo ago

7,000 WISHLISTS! 👁️ 👁️

Hey everyone, We just hit 7,000 wishlists! Just dropping by to say a massive thank you to every single one of you for trusting us and supporting Spooky Tales.

Full notes

Full Spooky Tales update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedWe've noticed that some of you are a bit confused about how the gameplay actually works. While the game is heavily narrative-focused, it’s not exactly a walking simulator. Each of the 4 tales will feature unique mechanics and gameplay-focused moments. For example, in the first story, "The Abyss-Borne", you'll play as Garreth, navigating the ocean and engaging in deep-sea fishing sections where you can catch various fish with a harpoon. Across the different stories, you can also expect to run into mini-games, puzzles, and even boss fights! (Just keep in mind that some tales will be much more dialogue-heavy compared to others).
changedStay tuned!

Spooky Tales changes

changedWe've noticed that some of you are a bit confused about how the gameplay actually works. While the game is heavily narrative-focused, it’s not exactly a walking simulator. Each of the 4 tales will feature unique mechanics and gameplay-focused moments. For example, in the first story, "The Abyss-Borne", you'll play as Garreth, navigating the ocean and engaging in deep-sea fishing sections where you can catch various fish with a harpoon. Across the different stories, you can also expect to run into mini-games, puzzles, and even boss fights! (Just keep in mind that some tales will be much more dialogue-heavy compared to others).
changedStay tuned!

We just hit 7,000 wishlists! Just dropping by to say a massive thank you to every single one of you for trusting us and supporting Spooky Tales. ːsteamhearteyesː

We've noticed that some of you are a bit confused about how the gameplay actually works. While the game is heavily narrative-focused, it’s not exactly a walking simulator. Each of the 4 tales will feature unique mechanics and gameplay-focused moments. For example, in the first story, "The Abyss-Borne", you'll play as Garreth, navigating the ocean and engaging in deep-sea fishing sections where you can catch various fish with a harpoon. Across the different stories, you can also expect to run into mini-games, puzzles, and even boss fights! (Just keep in mind that some tales will be much more dialogue-heavy compared to others).

So, what exactly is Spooky Tales? We want you to feel like you're on a horror, comedy, and drama adventure. It’s a trip through classic horror tropes, where you can really get immersed in the stories and experience the specific kind of fun that only good, spooky tales can bring.

Back to working on the game now, but seeing this kind of support means a lot.

Stay tuned!

Source

Steam News / 30 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.