Full notes
Full Spooky Halloween in the Voxel World (Remake) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Maps
fixedFixed some bugs that hampered game progression. - Improved fluidity of map loading. - Improved command reactions during dialogues. - Changes in the lighting of some maps. - Fixed endgame visual bugs. - Late game difficulty balancing (checkpoint system).
Spooky Halloween in the Voxel World (Remake) changes
fixedFixed some bugs that hampered game progression. - Improved fluidity of map loading. - Improved command reactions during dialogues. - Changes in the lighting of some maps. - Fixed endgame visual bugs. - Late game difficulty balancing (checkpoint system).
Fixed some bugs that hampered game progression. - Improved fluidity of map loading. - Improved command reactions during dialogues. - Changes in the lighting of some maps. - Fixed endgame visual bugs. - Late game difficulty balancing (checkpoint system).
Source
Changelog.gg summarizes and formats this update. How we read updates.
