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Steam News28 October 20258mo ago

Playtest Patch Notes – Ver. 0.9.0.0

Hello, this is YNOT. We’re currently in the middle of the Spookitchen playtest, but we’ve released a mid-test patch update! 👻 This patch includes major system changes and several polishing updates.

Full notes

Full Spookitchen update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is YNOT. We’re currently in the middle of the Spookitchen playtest, but we’ve released a mid-test patch update! 👻

What changed

0 fixes6 additions5 changes0 removals
  • Gameplay
  • Store
  • Maps
  • UI and audio
changed🔧 Main ChangesChanged from the roguelite-style reset system (where cookware, crops, and tools reset each round) → to a durability-based system , where progress is retained and items wear down over time.
added🔧 Main ChangesAdded durability display and repair functions for tools.
added🔧 Main ChangesAdded durability display and dismantle options for cookware.
changed🔧 Main ChangesAdjusted camera zoom and water coverage ratio for better visibility.
added🔧 Main ChangesAdded a notification system for various in-game events: When durability is low or tools/cookware break When night deepens When business goals are achieved When the store closes at night When money increases or decreases
added🔧 Main ChangesCrops now grow an extra stage each new day .

This patch includes major system changes and several polishing updates.

🔧 Main Changes

  • Changed from the roguelite-style reset system (where cookware, crops, and tools reset each round) → to a durability-based system, where progress is retained and items wear down over time.

  • Added durability display and repair functions for tools.

  • Added durability display and dismantle options for cookware.

  • Adjusted camera zoom and water coverage ratio for better visibility.

  • Added a notification system for various in-game events:

    • When durability is low or tools/cookware break

    • When night deepens

    • When business goals are achieved

    • When the store closes at night

    • When money increases or decreases

  • Crops now grow an extra stage each new day.

  • Tutorial now includes guidance for required ingredients and the cookbook UI.

  • Minor LQA fixes and UI polish.

💬 Developer’s Note

After observing gameplay during the October 24th demo and carefully reviewing your valuable survey feedback, we decided that these system changes would create a better experience.

The roguelite reset system was a core element of Spookitchen, so transitioning to a durability-based system was not an easy decision—we’ve been deliberating for over half a year. Your feedback on how this new approach feels will mean a lot to us!

⚠️ Note

We apologize that the previous save data is not compatible with this update due to the structural changes. We considered saving this update for the next public build, but we wanted to gather your feedback on the new core systems as soon as possible, so we decided to release it during the ongoing demo.

Thank you so much for supporting and enjoying Spookitchen! We’ll continue doing our best to make it an even more fantastic game. 🎃

Source

Steam News / 28 October 2025

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