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Steam News17 October 20187y ago

Splody Update 7 - Cross-platform Multiplayer With Console Version

PlayStation 4 version is now live! The PlayStation 4 version launched a little while ago, and is fully multiplayer-compatible with the Steam version, so we've been having some good cross-platform battles recently!

Full notes

Full Splody update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes8 additions1 change0 removals
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Server
addedPlayStation 4 version is now live!The PlayStation 4 version launched a little while ago, and is fully multiplayer-compatible with the Steam version, so we've been having some good cross-platform battles recently! If you've got friends or family without Steam who you want to play against, have them pick up a copy from the PSN Store. I've also been busy adding general features and making improvements, some of the more interesting ones are below.
addedMajor Features and FixesNew option: increase round time on "giant" mapsby an additional 30 seconds
addedMajor Features and FixesNew option: Flame Speed
addedMajor Features and FixesNew option: Flame Duration
fixedMajor Features and FixesRe-order Advanced Gameplay Options to have more interesting options at top
addedMajor Features and FixesAdd taunt sounds

PlayStation 4 version is now live!

The PlayStation 4 version launched a little while ago, and is fully multiplayer-compatible with the Steam version, so we've been having some good cross-platform battles recently! If you've got friends or family without Steam who you want to play against, have them pick up a copy from the PSN Store. I've also been busy adding general features and making improvements, some of the more interesting ones are below.

Major Features and Fixes

  • New option: increase round time on "giant" mapsby an additional 30 seconds

  • New option: Flame Speed

  • New option: Flame Duration

  • Re-order Advanced Gameplay Options to have more interesting options at top

  • Add taunt sounds

  • Add some additional flair to the round victory/lose/draw screen

  • Add subtle fade transition to most state changes to make UI flow more smoothly

  • Startup speed optimizations

  • Support for some obscure gamepads that were not being recognized correctly

  • Make disconnecting from a server always instantaneous

  • Playing with 64 bots (A.K.A. "Screensaver Mode") now works better on all maps

  • Add delay on processing controller disconnects, allowing for them to be reconnected (within 5 seconds) without killing your player

  • Fix text entry on non-QWERTY keyboards

  • Fix framerate stutter on newer video cards/drivers when a round ends

  • Fix bug in online multiplayer where dead members of a winning team would not see the "Victory" text, despite their team winning

  • Fix achievement icons not showing on OSX

  • Fix amusing crash if you enter the last teleporter and there are no teleporters remaining (due to level closure) when you finish teleporting

  • A whole bunch of other little things, you can see them all in the ChangeLog.

Hope you have a blast!

  • Jimbly

Source

Steam News / 17 October 2018

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