Full notes
Full Splodey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
Hi, everyone!
We added some small QoL improvements to some visual things in game, as well as responding to some user feedback regarding in-game timer events!
Added visual marker for when player is off screen to help with visualization.
Improved sound effects for loading into new levels
New Spawn animation to to help better indicate when a level actually starts
Level Timer now starts after the spawn animation has finished
Other:
Updated engined, minor bug fixes as a result of engine upgrade
Source
Changelog.gg summarizes and formats this update. How we read updates.
