In this update11
Full notes
Full Split or Steal update
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What changed
- Store
- Balance
- Gameplay
Split or Steal changes
Update 1.6 is now Live for Split or Steal!
Better automated play/cheat detection
Split or Steal isn't fun if you feel like you're playing against, or attempting to talk to a robot. A new suite of mod tools have been developed for detecting, and actioning automated play since launch - and as noted by a sudden increase in "but my brother was playing"/"the mods are mean" negative reviews on our store page, we're confident that these tools are having their intended effects.
As expected, fighting against automated play and protecting both our community, and in-game economy is a constant battle of whack-a-mole; and we're reliant on community reports to help us identify, and action these accounts. If ever you feel the need to report a suspected bot/automated account, you can both submit an in-game report, or contact our mod team directly on our Discord.
Rankings!
All players, and Organizations can now compete against eachother across four categories (Coins, Tier 10 Wins, Karma, and Artifacts Opened) in daily, and weekly rankings.
Prizes!
No competitive leaderboard would be complete, and ready for in-fighting without prizes; as such, there's now both Artifacts, and coin lump-sums available to win on both the Daily and Weekly rankings - for individual players, and for entire ORGs to grab!
Active ORG Incentives
Similar to playing against a robot, it's not much fun to play with nobody at all - or to see an inactive ORG propping up one sole person.
ORG members will now only contribute their full HQ bonuses to their given ORG for 5 days without any in-game activity. This will decrease to a minimum of 10% of their overall bonuses after 14 days without in-game activity.
ORG Panel Updates
To assist in better managing ORGs, ORG Panels will now show if any member is offline for an extended period of time, alongside showing the current ORG member count.
Prize Buffs
Tier 4-7 have had their prizes buffed by an average of 15%. High Stakes now has a minimum prize value of C75k, up from the old C50k. High Stakes now has double the chance of landing on a C250k+ pot.
Artifact Buffs
Artifacts can now roll a maximum of +12% on all stats, up from the old maximum of +10%.
New Karma Titles
New Karma titles have been added for users at 1.5mil, 3mil, 4mil, 5mil, 6mil, and 10mil Karma rankings!
Quality Settings
A new Low Quality setting has been added to the graphics/presentation launcher window, in order to better assist with users who were having issues maintaining a consistent framerate within the game.
Flip & Roll
Arguably the most important addition to this update - you can now type /flip, or /roll in the chat pane to flip a coin, or roll a dice respectively.
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This patch is the first part of a major revamp aimed towards giving players at deeper progression levels more to do; while also helping new players to better catch up to these levels in order to enjoy the new content that's planned moving forward.
As a quick aside from this - as noted on our Discord, the price of artifacts will be increasing/scaling up in a future patch. This mention caused some panic among users, who began buying up artifacts immediately.
I want to take a quick moment to point out that all content patches are built with an aim to increase overall earnings for players, in order to allow us to create content which can make use of the coin & multiplier balances of highly progressed players.
In the event of a balance patch being issued which makes something as core as Artifacts more expensive, it would typically be tied to a content patch which makes sure there are alternate, more rewarding (and preferably more fun) ways to earn these.
Stay tuned, and keep hitting that vault - more new content's coming soon!
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If you're enjoying Split or Steal, please consider joining us on our Discord to discuss the game and upcoming features with other new players, ORG Leaders, battle-hardened Veterans from the WebGL launch days, and the Dev!
Source
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