HomeGamesUpdatesPricingMethodology
Steam News23 July 20241y ago

Splatterbot - Dev Update #1

Hi, I'm Nathan - the sole developer of Splatterbot. I've been hard at work on Splatterbot for the past year and a half, and I want to give some development updates in the leadup to launch.

Full notes

Full Splatterbot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedA few days ago, I released an updated trailer. I recently overhauled the environments and added character customization, so I wanted to showcase these in the new trailer. You can watch it below:
changedIn the near future, my number one priority is getting a demo ready in time for Next-Fest. Tweaking the gameplay based on feedback, improving the UI, and getting a Steam Deck version ready are my #1 priority in the next few months.
addedIf you want to stay posted, add Splatterbot to your wishlist!

Hi, I'm Nathan - the sole developer of Splatterbot. I've been hard at work on Splatterbot for the past year and a half, and I want to give some development updates in the leadup to launch.

A few days ago, I released an updated trailer. I recently overhauled the environments and added character customization, so I wanted to showcase these in the new trailer. You can watch it below:

In the near future, my number one priority is getting a demo ready in time for Next-Fest. Tweaking the gameplay based on feedback, improving the UI, and getting a Steam Deck version ready are my #1 priority in the next few months.

If you want to stay posted, add Splatterbot to your wishlist!

  • Nathan

Source

Steam News / 23 July 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.