Full notes
Full Splatter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Fixed a bug where beam weapons (GAZE and VOLT) didn't properly deactivate their projectile when another weapon was equipped. -Adjusted the death zone in Session 6 so that it actually kills you. -Adjusted the final area in Session 8 so players can't fall in the central hole. I would have made it do damage, but Session 8 has caused a lot of player frustration and so I felt like a friendlier solution was ideal. -Fixed several bugs that were causing the boss to freeze permanently.
Source
Changelog.gg summarizes and formats this update. How we read updates.
