HomeGamesUpdatesPricingMethodology
Steam News12 January 20233y ago

small update

-Fixed a bug where beam weapons (GAZE and VOLT) didn't properly deactivate their projectile when another weapon was equipped. -Adjusted the death zone in Session 6 so that it actually kills you.

Full notes

Full Splatter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed a bug where beam weapons (GAZE and VOLT) didn't properly deactivate their projectile when another weapon was equipped. -Adjusted the death zone in Session 6 so that it actually kills you. -Adjusted the final area in Session 8 so players can't fall in the central hole. I would have made it do damage, but Session 8 has caused a lot of player frustration and so I felt like a friendlier solution was ideal. -Fixed several bugs that were causing the boss to freeze permanently.

-Fixed a bug where beam weapons (GAZE and VOLT) didn't properly deactivate their projectile when another weapon was equipped. -Adjusted the death zone in Session 6 so that it actually kills you. -Adjusted the final area in Session 8 so players can't fall in the central hole. I would have made it do damage, but Session 8 has caused a lot of player frustration and so I felt like a friendlier solution was ideal. -Fixed several bugs that were causing the boss to freeze permanently.

Source

Steam News / 12 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.