In this update3
Full notes
Full Splatchinko update
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What changed
- Gameplay
- UI and audio
- Events
- Maps
- Fixes
Splatchinko changes
Hi everyone!
I'm rolling out a new polish update for the Splatchinko demo! Version 0.8.1 focuses on rounding out some of the new features introduced in the massive 0.8 patch, improving the tutorials, and adding even more beautiful artwork to the game.
Here is everything new in this update:
🎨 Art & UI Upgrades
- More Art by Federico TramonteThe enemy UI and character portraits have received further improvements! Plus, I've added brand-new, hand-drawn enemy asteroids created by Federico to make the encounters look even better.
Planetary Scene Update: Enemy creatures will now only be visible in the Planetary Scene after you have successfully defeated them in combat. A little bit of mystery makes the discovery much more rewarding!
🛠️ Gameplay & Quality of Life
Inside Loop Ball Redesign: The Inside Loop Ball has been completely redesigned! Give it a try and let me know how it fits into your builds now.
- Solidified TutorialsI've made the main tutorial much more solid and reliable to help new players learn the ropes without hiccups.
- Bonus Game TutorialI've also added a brand-new, dedicated tutorial specifically for the bonus game!
Safe First Encounters: To make early runs less punishing, I've ensured that the very first time you visit a mysterious (?) Event node, it will never give you a negative event.
- Map Node BalancingTweaked the "weight" of the map nodes to ensure a better, more balanced path generation during your runs.
- General QoLAdded various Quality of Life improvements across the board to make the UI and gameplay feel smoother.
🐛 Bug Fixes
- Demo Ending ScreenFixed a bug that was affecting the final screen at the end of the demo.
- Text & LocalizationAddressed various minor text bugs and typos throughout the game.
Thank you so much to everyone who has been playing and giving feedback since the 0.8 release! Jump in, check out the new asteroids, and as always, let me know your thoughts on the Steam forums.
Have fun, Fabio Taurisano. The Solo Developer of Splatchinko
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