In this update3
Full notes
Full SPL: Skilled Pilots Live update
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What changed
- Gameplay
- Balance
SPL: Skilled Pilots Live changes
Hi there, In this patch two new crowd control mechanics have been added:
Kinetic blast
Full shield has been improved with new functionality!
When activated it charges with incoming bullet kinetic energy
Once released it explodes with the stored energy knocking back everyone around
The more massive the enemy the less affected they are, the fragile ones will be hit most hard
Can be life saver if you find yourself overwhelmed by the enemy numbers
Can be used to smash enemies into asteroids or other static objects
The kinetic blast becomes weaker with distance, having no effect at 4km, with biggest kick at point blank
Explosions
Staggered ships (glowing in yellow) explode when destroyed
When performing glory kill you are immune to this explosion
The explosion strength is proportional to the ships health bar length
Only regular stagger-able enemies explode, lesser minions and bosses do not
As with kinetic blast the explosion strength depends on distance from the epicentre, fading completely at 4 km
Bugfixes
Dynamic objects like destructible asteroids or Irides were sometimes not stationary and flied away when the player arrived at the scene
Scenery static elements like megastructure parts or asteroids would occasionally pop out of place when approached
Source
Changelog.gg summarizes and formats this update. How we read updates.
