In this update2
Full notes
Full SpiritVale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Compatibility
- Maps
- Server
SpiritVale changes
(Pre-Launch Notes)
0.30.0 Early Access Launch
Features and Improvements
Code Redeem
See settings menu to redeem your codes!
Localization
Added support for 15 languages
Guilds
Added new Guild system
Auction House & Trading
Added new Auction House system
Reintroduced Vending Stalls through the Stallmaster
Improved delivery box flow for purchased items
Improved vending sale history
Controller Support
Improved controller aiming
Added RStick aiming + Aiming reticle
Added camera rotation while aiming (hold LStick and rotate with RStick)
Maps & Monsters
Better naming for many monsters
Updated Turtle Nexus
Updated Forgotten Depths 2
Updated Dark Forest
Updated Treant Trail
Chat & Party
Added Chat Room System
Added customisable chat tabs
Whisper conversations now appear as draggable tabs
Added Block / Unblock player
Added map information to Party Search
Gameplay
Added Character Slot purchases
Improved summon AI behaviour
Summons now appear in the status bar and can be dismissed with right-click
Toggle skills / self buffs can now be cleared with right-click
Added coin costs to Essence crafting
Added boss information when interacting with boss graves
Monsters no longer spawn near NPCs, portals and waypoints
Server Performance
Major server architecture improvements for better scalability
Servers regions are now act as server clusters
Chat and Party persist across the whole regional server cluster
Summons, clones and status effects now persist when changing channels / relogging
UI
Added draggable windows
Added Inventory pagination for improved performance
Updated PvP rank icons
Updated element icons
Cosmetics Store
Steam post image Is now purchased from inside the game (click on balance). No longer linked to Ko-Fi donations.
Weapon Cosmetics
Apply cosmetic skins to compatible weapons
Unlock weapon appearances with Cosmetic Converters
Umbral Weapon Cosmetics
Bone Gatling Gun and Launcher Cosmetics
Costume Sets
Sunken Set
Fox Sets (Fire & Ice)
Easter Bunny Set
Priest Set
Wizard Set
Accessories
Head Ribbon
Kamen Red Face
Necro Skull Face
Mounts & Pets
Fire Fox
Ice Fox
Banana Duck
Green Whale
Updated Horse & Griffin Mounts
Updated Cats, Dogs, Griffin Pets
Emotes
Added emote cosmetic system (barebones for now)
Use /emote to play
Exclusive / Redeem Only Cosmetics
Cuervo (Kickstarter)
Angel of Vale (Kickstarter)
Demonic (Kickstarter)
Angelic Pet (Kickstarter)
Demonic Pet (Kickstarter)
Angelic Lion (Kickstarter)
Demonic Dragon (Kickstarter)
Angelic Aura (Kickstarter)
Angelic Walking Trail (Kickstarter)
Demonic Aura (Kickstarter)
Demonic Walking Trail (Kickstarter)
Spirit Valer Stall (Kickstarter)
Spirit Valer Outfit (Playtest Reward)
Support Star (Supporter Reward)
100M Cape (Demo Reward)
Balance Changes
Progression
Increased EXP requirements towards higher levels
Reduced Essence drop rates
Adjusted equipment drop rates
Increased crafting material costs
Reduced Boss Crystal drop rates
Removed Weekend Bonus EXP
Party even share is now reduced beyond 30 level gap, zeroed at 50 level gap (Lv130+ counts as Lv130)
Ghost Element
Added the Ghost element
Reworked the Element table
Updated many monsters to Ghost element
Converted Summoner skills to Ghost
Cards and Gear
Added / moved many cards
Removed Skill Damage cards
Removed Weapon Element cards
Reduced equipment Potential values
Neutral resist is now excluded from all resist mods
Siphon scaling reduced
Paladin
- SacrificeReworked. Applies 5-10% of HP as damage. Ignores defences, triggers hit effects
Shield skills: damage +30%
- Consecration/HealRemoved regeneration buff
- Holy ShieldRemoved all resistance buff
- OathbreakerRemoved +1 matk per str, changed to 10% block
Judgement Blade: damage -25%, no longer triggers hit effects
Grand Cross: no longer triggers hit effects
Gunslinger
Complete class rework
All guns now have the same scaling (5% dex)
Skills now auto-swap to the right loadout
Heavy Loadout: Unlocks Launcher/Gatling Gun + 3rd weapon loadout
Pistol [20] Fan Fire (5) - Max Level reduced, same damage Panic Burst (10) - unchanged Trigger Happy (5) - unchanged
Sniper [15] Piercing Shot (5) - Applies 4% per level damage buff to Sniper Shot Sniper Shot (10) - unchanged
Shotgun [15] Shock Absorber (0) - Removed, added to Jump Shot Shrapnel (5) - 5s Cooldown, Remove Charges, [Combo Ready], Applies 4% per lv damage buff to Point Blank Point Blank (10) - 6s Cooldown, otherwise unchanged
Gatling [10] (Heavy) Lockdown (10) - 10s Cooldown. No longer disables movement. Applies stacking buff when standing still. (Autocast disabled, +30% multi, +15% attack, +20% aspd, stacks x10)
Launcher [20] (Heavy) Freeze Grenade (5) - 6s Cooldown, Remove Charges. Applies Vulnerability Explosive Grenade (10) - 6s Cooldown, Area 5 > 7, Remove Knockback, Remove Charges.
Applies Launcher Boost buff
Sets aspd to 175 and 100% autocast Explosive Grenade for 3s Poison Grenade (5) - 6s Cooldown, Remove Charges.
Applies Launcher Poison buff
+50% status damage and Poison on hit.
Utility / Base Kit [30] Flash Bang (3) - Max level reduced Jump Shot (5) - Now usable always. Applies Shock Absorber buff for 5s. 20% chance per level to Silence for 1s, Cooldown 11 - 1s per level. Aerial Shot (5) - Now usable always. Suppressive Shot (5) - No longer has piercing shot pre-req Snipers Nest (5) - No longer reduces movement speed, stand still for 1s to activate Weapon Swap (1) - Removed Fury Heavy Swap (1) - 3rd loadout + unlocks Launcher and Gatling Gun.
Source
Changelog.gg summarizes and formats this update. How we read updates.
