Full notes
Full SPIRITUS 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Performance
fixedRemoved ESCAPE key forcing close of the game -Fixed being able to go out of bounds in the north part of the city. -Increased detail of 'Hugger' monsters. -Increased detail of 'Spider' monsters. -Fixed mapping of zombie dog textures. -Fixed flickering texture on crossing in City.
SPIRITUS 2 changes
fixedRemoved ESCAPE key forcing close of the game -Fixed being able to go out of bounds in the north part of the city. -Increased detail of 'Hugger' monsters. -Increased detail of 'Spider' monsters. -Fixed mapping of zombie dog textures. -Fixed flickering texture on crossing in City.
-Removed ESCAPE key forcing close of the game -Fixed being able to go out of bounds in the north part of the city. -Increased detail of 'Hugger' monsters. -Increased detail of 'Spider' monsters. -Fixed mapping of zombie dog textures. -Fixed flickering texture on crossing in City.
Source
Changelog.gg summarizes and formats this update. How we read updates.
